SphereServer BugTracker - SphereServer |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001473 | SphereServer | executable - generic | public | 25-07-08 19:57 | 05-10-08 03:13 |
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| Reporter | jeem | |
| Assigned To | | |
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
| Nightly Version | 08-02-2008 |
| Experimental Flags | DiagonalWalkCheck, Unicode, New_Triggers, NewPositionChecks, WalkCheck, AllowTelnetPacketFilter, Script_Profiler, Size_Optimise, DamageTools, UsePingServer, NPCAct_Triggers, UseNetworkMulti |
| Option Flags | Command_Sysmsgs, OSIMultiSight, FileCommands, NoHouseMuteSpeech, Buffs, DyeType, DrinkIsFood |
| Internal Build Number | |
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| Summary | 0001473: Client crashes with EF_UseNetworkMulti on |
| Description | When I enable EF_UseNetworkMulti, a player sees another player and both players' client freezes. |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | clientcrash.jpg (110,648) 25-07-08 19:57 http://tracker.sphere.torfo.org/bugs/file_download.php?file_id=6&type=bug |
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| Issue History |
| Date Modified | Username | Field | Change |
| 25-07-08 19:57 | jeem | New Issue | |
| 25-07-08 19:57 | jeem | File Added: clientcrash.jpg | |
| 25-07-08 19:57 | jeem | Nightly Version | => 08-02-2008 |
| 25-07-08 19:57 | jeem | Experimental Flags | => DiagonalWalkCheck, Unicode, New_Triggers, NewPositionChecks, WalkCheck, AllowTelnetPacketFilter, Script_Profiler, Size_Optimise, DamageTools, UsePingServer, NPCAct_Triggers, UseNetworkMulti |
| 25-07-08 19:57 | jeem | Option Flags | => Command_Sysmsgs, OSIMultiSight, FileCommands, NoHouseMuteSpeech, Buffs, DyeType, DrinkIsFood |
| 25-07-08 23:32 | furio | Note Added: 0000024 | |
| 25-07-08 23:34 | jeem | Note Added: 0000025 | |
| 27-07-08 08:34 | Admin BladeCraft | Note Added: 0000028 | |
| 27-07-08 20:42 | jeem | Note Added: 0000029 | |
| 27-07-08 20:45 | jeem | Note Edited: 0000029 | |
| 27-07-08 20:46 | jeem | Note Edited: 0000029 | |
| 27-07-08 20:47 | jeem | Note Edited: 0000029 | |
| 27-07-08 20:48 | jeem | Note Edited: 0000029 | |
| 27-07-08 20:49 | jeem | Note Edited: 0000029 | |
| 27-07-08 20:50 | jeem | Note Edited: 0000029 | |
| 27-07-08 20:50 | jeem | Note Edited: 0000029 | |
| 27-07-08 22:50 | nazghul | Note Added: 0000030 | |
| 27-07-08 23:22 | jeem | Note Added: 0000031 | |
| 28-07-08 12:31 | nazghul | Note Added: 0000032 | |
| 28-07-08 12:39 | jeem | Note Added: 0000033 | |
| 21-09-08 18:53 | jeem | Note Added: 0000097 | |
| 05-10-08 03:13 | nazghul | Status | new => closed |
| 05-10-08 03:13 | nazghul | Resolution | open => unable to reproduce |
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Notes |
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(0000024)
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furio
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25-07-08 23:32
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(0000025)
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jeem
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25-07-08 23:34
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OptionFlags=08|080|0200
Experimental=008|0080|00800000
Client 6.0.0 does not lock up on WIN32 Feb 2008 release. I ran into a lot of people with clients around 5.0.1 to 6.0.1. I do not know about higher clients though. |
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(0000029)
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jeem
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27-07-08 20:42
(edited on: 27-07-08 20:50) |
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i tried to remove all other flags, tried another client (400c and 501a) but didn't work. it doesn't seem to me that the problem is about the client or flags. any other ideas?
and, it *sometimes* gives this error after i close the client:
21:44:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
21:44:DEBUG:>> 0 | CServer::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
21:44:DEBUG:>> 1 | CServer::SocketsReceive | +0
21:44:DEBUG:>> 2 | CProfileData::Start | +0 // this line is sometimes 21:44:DEBUG:>> 2 | CQueueBytes::RemoveDataAmount | +0
21:44:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in CServer::Tick() #4 "receive"
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(0000031)
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jeem
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27-07-08 23:22
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it can't be script related, right? is there any ini options which might help finding out the problem that i should write? |
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Of course it CAN be script related. Triggers like @click (if your setup is supporting it) or @ClientToolTip are coming to mind |
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(0000033)
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jeem
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28-07-08 12:39
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i had a @clienttooltip, deactivated but nothing changed. btw client locks even if one client can't see another (.invis on) |
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(0000097)
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jeem
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21-09-08 18:53
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well, i tried with last nightly build and default scripts. it still happened, so i guess it's related to my pc. |
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