SphereServer BugTracker - SphereServer
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0001479SphereServerexecutable - genericpublic02-08-08 19:0321-08-08 22:03
Gygrazok 
MrSugarCube 
normalminoralways
resolvedfixed 
 
20-09-2009, 0.56b Prerelease 
08-02-2008
None, New_Triggers, NewPositionChecks, WalkCheck, Script_Profiler, Size_Optimise, DamageTools
None, Command_Sysmsgs, FileCommands, NoItemNaming
0001479: Dynamic layer value not loaded on restart
If I equip an item in a layer that is not the layer specified in its itemdef, the new layer value is saved correctly in the spherechars.scp (and equipped correctly), but on next restart it automatically returns to the default (ie taken from the itemdef) layer value. For example, if I equip a memory item in layer 100, on the next restart it returns to layer 30.
It seems like a minor thing, but I need to have an item that can be equipped in different layers.
Otherwise, a tag.override.layer would do the thing, I think.
Example:
//the item
[ITEMDEF i_xxx]
ID=i_virtstone_1
TYPE=t_eq_script
...
//to equip it I do this:
CONT=<SRC.UID>
LAYER=100 //example layer
No tags attached.
Issue History
02-08-08 19:03GygrazokNew Issue
02-08-08 19:03GygrazokNightly Version => 08-02-2008
02-08-08 19:03GygrazokExperimental Flags => None, New_Triggers, NewPositionChecks, WalkCheck, Script_Profiler, Size_Optimise, DamageTools
02-08-08 19:03GygrazokOption Flags => None, Command_Sysmsgs, FileCommands, NoItemNaming
08-08-08 19:06MrSugarCubeStatusnew => assigned
08-08-08 19:06MrSugarCubeAssigned To => MrSugarCube
21-08-08 22:03MrSugarCubeStatusassigned => resolved
21-08-08 22:03MrSugarCubeFixed in Version => 0.56c Nightly
21-08-08 22:03MrSugarCubeResolutionopen => fixed

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