SphereServer BugTracker - SphereServer
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0001535SphereServerexecutable - genericpublic12-10-08 18:5126-10-08 14:01
Ben 
MrSugarCube 
normalminoralways
resolvedfixed 
 
20-09-2009, 0.56b Prerelease 
08-02-2008
None
None
0001535: Sounds indexed incorectly.
When using the .sound function (for example .sound 03), it always plays the next sound up (will play sound 04).

This makes the first sound in sound.mul unavailable since the index is 1, but using .sound 1 will play sound 2. (.sound 0 does not play sound 1)

This can cause alot of other sound problems... like in the sound defs, snd_pixie 1140 is not a pixie at all but the poison sound :)
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Issue History
12-10-08 18:51BenNew Issue
12-10-08 18:51BenNightly Version => 08-02-2008
12-10-08 18:51BenExperimental Flags => None
12-10-08 18:51BenOption Flags => None
26-10-08 13:21MrSugarCubeStatusnew => closed
26-10-08 13:21MrSugarCubeNote Added: 0000119
26-10-08 13:21MrSugarCubeResolutionopen => no change required
26-10-08 14:01MrSugarCubeStatusclosed => resolved
26-10-08 14:01MrSugarCubeFixed in Version => 0.56c Nightly
26-10-08 14:01MrSugarCubeResolutionno change required => fixed
26-10-08 14:01MrSugarCubeAssigned To => MrSugarCube

Notes
(0000119)
MrSugarCube   
26-10-08 13:21   
It is actually your viewer that has incorrectly indexed the sounds :)

That section of sphere_defs.scp should read as:
 snd_rune_beetle 1255
 snd_yomotsu 1261
 snd_kappa 1290
 snd_crane 1240
 snd_gaman 1271
 snd_tsuki_wolf 1324
 snd_rav_lion 1303
 snd_oni 1250
 snd_pixie 1139
 snd_elec_1 756
 snd_elec_2 476
 snd_fire_1 837
 snd_centaur 679
 
 //new animals sounds
 snd_kirin 965
 snd_hiryu 1277