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0001570SphereServerexecutable - genericpublic18-01-09 11:4329-10-14 13:50
kulek 
RanXerox 
normalminoralways
resolvedfixed 
 
0.56c Nightly 
09-09-2008
None
None
0001570: Representation of light exposure of sectors is deformed.
One step from 1535,1530,40 to 1536,1530,40 and light level will be changed ?ssentially
It is possible to see it even on the clean world and regions with not set level of light exposure and dungeon flags.

It can see on 55i and all 56b releases.
Clients: 2.0.7, 3.0.4, UOTD 4.0.x
No tags attached.
Issue History
18-01-09 11:43kulekNew Issue
18-01-09 11:43kulekNightly Version => 09-09-2008
18-01-09 11:43kulekExperimental Flags => None
18-01-09 11:43kulekOption Flags => None
23-01-09 18:00kulekNote Added: 0000148
19-10-13 00:18RanXeroxAssigned To => RanXerox
19-10-13 00:18RanXeroxStatusnew => assigned
29-10-14 13:50XuNNote Added: 0002525
29-10-14 13:50XuNStatusassigned => resolved
29-10-14 13:50XuNFixed in Version => 0.56c Nightly
29-10-14 13:50XuNResolutionopen => fixed

Notes
(0000148)
kulek   
23-01-09 18:00   
55i worked good, only 56b bug. sorry for mistake
(0002525)
XuN   
29-10-14 13:50   
I don't think this is a bug, sector's light are time-based and hour time between sectors may differ.