SphereServer BugTracker - SphereServer |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001622 | SphereServer | executable - generic | public | 07-06-09 14:25 | 21-06-09 01:55 |
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| Reporter | SomeBody | |
| Assigned To | | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
| Nightly Version | 09-09-2008 |
| Experimental Flags | DiagonalWalkCheck, WalkCheck |
| Option Flags | Command_Sysmsgs, NoHouseMuteSpeech, NoPrefix |
| Internal Build Number | |
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| Summary | 0001622: Lost NPC teleport doesn't consider Z coordinate |
| Description | When NPC is too far from it's home it will teleport back and can get under floor. This happens when NPC's home have some Z coordinate > 0 (e.g. spawn inside a building). |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 07-06-09 14:25 | SomeBody | New Issue | |
| 07-06-09 14:25 | SomeBody | Nightly Version | => 09-09-2008 |
| 07-06-09 14:25 | SomeBody | Experimental Flags | => DiagonalWalkCheck, WalkCheck |
| 07-06-09 14:25 | SomeBody | Option Flags | => Command_Sysmsgs, NoHouseMuteSpeech, NoPrefix |
| 07-06-09 16:59 | cloud_br | Note Added: 0000234 | |
| 07-06-09 19:48 | SomeBody | Note Added: 0000235 | |
| 21-06-09 01:55 | MrSugarCube | Status | new => closed |
| 21-06-09 01:55 | MrSugarCube | Resolution | open => no change required |