SphereServer BugTracker - SphereServer |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001652 | SphereServer | executable - generic | public | 05-09-09 16:27 | 02-11-14 12:35 |
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| Reporter | Robert | |
| Assigned To | XuN | |
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
| Nightly Version | 09-09-2008 |
| Experimental Flags | Unicode, New_Triggers, UseNetworkMulti |
| Option Flags | None |
| Internal Build Number | |
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| Summary | 0001652: Slow game run with new clients |
| Description | Slow game engine in new clients after recalls or when loading new items, clients crashes after resurrections or freezes for 3-4 seconds. Client 2.0.3 gives better performance and players dont want to use newer clients. So we cannot use buffs and new maps, it's sphere's biggest problem please improve packet system with the newer clients. |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 05-09-09 16:27 | Robert | New Issue | |
| 05-09-09 16:27 | Robert | Nightly Version | => 09-09-2008 |
| 05-09-09 16:27 | Robert | Experimental Flags | => Unicode, New_Triggers, UseNetworkMulti |
| 05-09-09 16:27 | Robert | Option Flags | => None |
| 27-11-09 10:04 | OwnerDvorka | Note Added: 0000325 | |
| 27-11-09 10:17 | OwnerDvorka | Issue Monitored: OwnerDvorka | |
| 02-11-14 12:35 | XuN | Status | new => closed |
| 02-11-14 12:35 | XuN | Assigned To | => XuN |
| 02-11-14 12:35 | XuN | Resolution | open => fixed |