SphereServer BugTracker - SphereServer | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001662 | SphereServer | new feature request | public | 24-09-09 00:21 | 22-05-14 03:34 |
Reporter | Kartinka | ||||
Assigned To | Ben | ||||
Priority | normal | Severity | feature | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Nightly Version | 08-02-2008 | ||||
Experimental Flags | None | ||||
Option Flags | None | ||||
Internal Build Number | |||||
Summary | 0001662: Backpack Is Getting Mixed Up After Dead | ||||
Description | Yes so the topic said nearly everything, i would like to ask you for the following, is it possible to code something for sphere, so that the positions of the items would be saved and not get around in the Backpack when I die. Normally you die, every gump of containers is getting closed and the items in the characters main backpack would getting mixed up in the whole container. I would like to save all, so after getting ressurected every item is at his place and all gumps are opened and nohing mixed up or closed, that is what I want. | ||||
Steps To Reproduce | |||||
Additional Information | I have done posting it in the Forums and like to ask for this at the developers direktly i hope it is okay so :/ ? | ||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
24-09-09 00:21 | Kartinka | New Issue | |||
24-09-09 00:21 | Kartinka | Nightly Version | => 08-02-2008 | ||
24-09-09 00:21 | Kartinka | Experimental Flags | => None | ||
24-09-09 00:21 | Kartinka | Option Flags | => None | ||
19-10-09 20:42 | Balrog | Note Added: 0000296 | |||
22-05-14 03:34 | Ben | Note Added: 0002230 | |||
22-05-14 03:34 | Ben | Status | new => closed | ||
22-05-14 03:34 | Ben | Assigned To | => Ben | ||
22-05-14 03:34 | Ben | Resolution | open => no change required |
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