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0001667SphereServerexecutable - genericpublic30-09-09 20:5220-12-09 22:23
SomeBody 
MrSugarCube 
normalfeaturealways
resolvedfixed 
20-09-2009, 0.56b Prerelease 
0.56c Nightly 
20-09-2009
None
None
0001667: Party System: do not disband party when master disconnects, trasfer it
Currently when party master disconnects the whole party gets disbanded. It would be nice to have the following feature: when master disconnects automatically transfer the party to some party memeber (if there is more than 1 member left).

At least it would be useful to have the ability to transfer party from scripts so developers could implement the desired behaviour on their own.
No tags attached.
Issue History
30-09-09 20:52SomeBodyNew Issue
30-09-09 20:52SomeBodyNightly Version => 20-09-2009
30-09-09 20:52SomeBodyExperimental Flags => None
30-09-09 20:52SomeBodyOption Flags => None
15-11-09 02:50Fire-Dragon-DoLNote Added: 0000304
20-11-09 14:36SomeBodyNote Added: 0000319
20-12-09 22:23MrSugarCubeStatusnew => resolved
20-12-09 22:23MrSugarCubeFixed in Version => 0.56c Nightly
20-12-09 22:23MrSugarCubeResolutionopen => fixed
20-12-09 22:23MrSugarCubeAssigned To => MrSugarCube
20-12-09 22:23MrSugarCubeNote Added: 0000340

Notes
(0000304)
Fire-Dragon-DoL   
15-11-09 02:50   
Uhm, isn't possible to do something like party.master=<uid>? (I don't use hardcoded party so much so I really don't know)
(0000319)
SomeBody   
20-11-09 14:36   
Nope, it's not writable atm.
(0000340)
MrSugarCube   
20-12-09 22:23   
I've added a SETMASTER function which you can use to implement this.