SphereServer BugTracker - SphereServer |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001738 | SphereServer | executable - generic | public | 28-04-10 05:00 | 01-05-10 14:07 |
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| Reporter | chup | |
| Assigned To | MrSugarCube | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 20-09-2009, 0.56b Prerelease | |
| Target Version | | Fixed in Version | 0.56c Nightly | |
| Nightly Version | 20-09-2009 |
| Experimental Flags | DiagonalWalkCheck, WalkCheck, DamageTools |
| Option Flags | Command_Sysmsgs, FileCommands, NoHouseMuteSpeech |
| Internal Build Number | |
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| Summary | 0001738: Players can call guards on invisible GM |
| Description | Example:
An admin kills above serv.murdermincount , he's "red" , and is walking invisible across a guarded area , when a player call the guards. A guard will be summoned to the location where the admin is , but won't attack and will just idle. |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 28-04-10 05:00 | chup | New Issue | |
| 28-04-10 05:00 | chup | Nightly Version | => 20-09-2009 |
| 28-04-10 05:00 | chup | Experimental Flags | => DiagonalWalkCheck, WalkCheck, DamageTools |
| 28-04-10 05:00 | chup | Option Flags | => Command_Sysmsgs, FileCommands, NoHouseMuteSpeech |
| 28-04-10 05:03 | chup | Note Added: 0000453 | |
| 01-05-10 14:07 | MrSugarCube | Status | new => resolved |
| 01-05-10 14:07 | MrSugarCube | Fixed in Version | => 0.56c Nightly |
| 01-05-10 14:07 | MrSugarCube | Resolution | open => fixed |
| 01-05-10 14:07 | MrSugarCube | Assigned To | => MrSugarCube |