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0001790SphereServernew feature requestpublic06-08-10 05:4806-08-10 21:01
xantier 
ShiryuX 
normalminorunable to reproduce
resolvedfixed 
0.56c Nightly 
0.56c Nightly 
Not Available
None
None
0001790: tag.override.permagray
PlayerNeutral flag in sphere.ini is not enough itself.. Because in OSI, neutral flag is not linked with player's karma. If you steal something from someone and you have been seen, you are permagray. Permagray=NOTO_Neutral. It would be really great if an hardcoded check "tag.override.permagray" is added to hardcoded IsNeutral function.. With this tag, the person will have neutral flag and can be attacked freely.
No tags attached.
Issue History
06-08-10 05:48xantierNew Issue
06-08-10 05:48xantierNightly Version => Not Available
06-08-10 05:48xantierExperimental Flags => None
06-08-10 05:48xantierOption Flags => None
06-08-10 05:50xantierNote Added: 0000538
06-08-10 21:01ShiryuXStatusnew => resolved
06-08-10 21:01ShiryuXResolutionopen => fixed
06-08-10 21:01ShiryuXAssigned To => ShiryuX
06-08-10 21:01ShiryuXNote Added: 0000542

Notes
(0000538)
xantier   
06-08-10 05:50   
ah with this tag, the person will also have NotoGetFlag=NOTO_Neutral .
(0000542)
ShiryuX   
06-08-10 21:01   
- Added 0001790: TAG.NOTO.PERMAGREY which sets the player's notoriety to neutral/grey.
  This will only happen if the character is blue, everything else will override it.