SphereServer BugTracker - SphereServer |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001880 | SphereServer | executable - linux build | public | 30-12-10 01:43 | 11-06-14 01:50 |
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Reporter | Mirravin | |
Assigned To | Ben | |
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | not fixable | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Nightly Version | Automated (specify build number) |
Experimental Flags | None |
Option Flags | None |
Internal Build Number | 1384 |
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Summary | 0001880: Sphere corrupts last saves when sphere process is killed by system. |
Description | 1st(main) save - corrupted.
2nd save - corrupted (for example, spheredata file is complitely empty).
3rd save - yes, only the 3rd save is normal.
So, when you, for example, close terminal, you can loss server data about relatively long period of time.
Issue also may be connected with Issue:
http://tracker.sphere.torfo.org/bugs/view.php?id=1788 [^] |
Steps To Reproduce | 1) Start sphere.
2) Close terminal.
3) Restart server. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
30-12-10 01:43 | Mirravin | New Issue | |
30-12-10 01:48 | Mirravin | Note Added: 0000809 | |
30-12-10 01:49 | Mirravin | Note Edited: 0000809 | bug_revision_view_page.php?bugnote_id=0000809#r82 |
30-12-10 19:19 | Mirravin | Note Added: 0000810 | |
11-02-11 09:08 | trinax | Note Added: 0000902 | |
11-02-11 12:28 | Mirravin | Note Added: 0000904 | |
18-04-11 00:54 | Mirravin | Note Added: 0001036 | |
18-04-11 00:57 | Mirravin | Note Edited: 0001036 | bug_revision_view_page.php?bugnote_id=0001036#r269 |
11-06-14 01:50 | Ben | Note Added: 0002283 | |
11-06-14 01:50 | Ben | Status | new => closed |
11-06-14 01:50 | Ben | Assigned To | => Ben |
11-06-14 01:50 | Ben | Resolution | open => not fixable |
Notes |
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(0000809)
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Mirravin
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30-12-10 01:48
(edited on: 30-12-10 01:49) |
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SavePeriod=30
BackupLevels=100
SaveBackground=0
EF_NETWORKOUTTHREAD ON
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Logs:
02:10:World data saved (save/sphereworld.scp).
02:10:Player data saved (save/spherechars.scp).
02:10:Multi data saved (save/spheremultis.scp).
02:10:Context data saved (save/spheredata.scp).
02:10:World save completed, took 0.0000 seconds
02:10:FATAL:Segmentation fault
02:10:FATAL:Error Pri=1, Code=11, Desc='Segmentation fault', in CWorld::SaveStage() #0 ""
02:10:DEBUG:stage '-2147471360' qty '12288' time '250289206'
02:10:DEBUG:80:Client being closed by read-thread
02:10:DEBUG:7e:Client being closed by read-thread
02:10:FATAL:Server terminated by error 1! |
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(0000902)
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trinax
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11-02-11 09:08
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This link is in the description of the issue, trinax. :) |
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(0001036)
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Mirravin
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18-04-11 00:54
(edited on: 18-04-11 00:57) |
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With build #1419 there are no differences from original report(error in logs in the note 2).
With build #1443 there NO ANY INFORMATION IN LOGS, but in game we see save exception:
World save has been initiated.
World save has been initiated.
World save in 10 seconds
(SERVER OFF)
This error corrupts last world saves, as this is writen in the report.
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(0002283)
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Ben
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11-06-14 01:50
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This can't be fixed.
Can't prevent a program from being killed by the system... |
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