SphereServer BugTracker - SphereServer | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001884 | SphereServer | new feature request | public | 04-01-11 03:38 | 08-01-11 02:56 |
Reporter | Mirravin | ||||
Assigned To | MrSugarCube | ||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | unable to reproduce | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Nightly Version | Not Available | ||||
Experimental Flags | None | ||||
Option Flags | None | ||||
Internal Build Number | 1385 | ||||
Summary | 0001884: Unnessesary stat update packets | ||||
Description | Every second(? HitsUpdateRate) Sphere is sending 0xA1, 0xA2, 0xA3 packets(hp, mana, stamina update). Sphere not checks are its changed or not. I suggest to add an extra varibles for holding last hp, mana, stamina value(on any update) and send the update(0xA1, 0xA2, 0xA3) ONLY if stat is changed. It will be useful if player connection to server isn't ideal. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
04-01-11 03:38 | Mirravin | New Issue | |||
08-01-11 02:41 | MrSugarCube | Note Added: 0000815 | |||
08-01-11 02:41 | MrSugarCube | Note Edited: 0000815 | bug_revision_view_page.php?bugnote_id=0000815#r84 | ||
08-01-11 02:56 | MrSugarCube | Status | new => closed | ||
08-01-11 02:56 | MrSugarCube | Assigned To | => MrSugarCube | ||
08-01-11 02:56 | MrSugarCube | Resolution | open => unable to reproduce |
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