SphereServer BugTracker - SphereServer
View Issue Details
0001915SphereServerexecutable - windows buildpublic16-02-11 13:0430-05-14 18:10
DavideRei 
Feeh 
normalminoralways
closednot fixable 
WindowsWindows Seven
 
 
Automated (specify build number)
None
None
1420
0001915: NPCs walking problem with t_light_lit objects
With Stygian Abyss's client 7.0.7.3 human npcs with an equipped t_light_lit object(a torch, a candle, a lantern) walk in a strange way. It seems that they walk twice for each tile. And walk for a bit before stopping.

No problem with t_light_out.

No errors reported by Sphere.
Add a npc guard and equip him with a t_light_lit object.
Make him walk.
No tags attached.
Issue History
16-02-11 13:04DavideReiNew Issue
10-03-11 10:46DavideReiNote Added: 0000954
22-10-11 16:12DavideReiNote Added: 0001276
30-05-14 18:10FeehNote Added: 0002258
30-05-14 18:10FeehStatusnew => closed
30-05-14 18:10FeehAssigned To => Feeh
30-05-14 18:10FeehResolutionopen => not fixable

Notes
(0000954)
DavideRei   
10-03-11 10:46   
The same problem occurs for players with t_light_lit item equipped
(0001276)
DavideRei   
22-10-11 16:12   
The problem occurs only from the first version of Uo Stygian Abyss, does not occur in previous versions.
Can anything be done?
(0002258)
Feeh   
30-05-14 18:10   
This is a client problem. There is nothing we can do to fix it yet