SphereServer BugTracker - SphereServer |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001915 | SphereServer | executable - windows build | public | 16-02-11 13:04 | 30-05-14 18:10 |
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| Reporter | DavideRei | |
| Assigned To | Feeh | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | not fixable | |
| Platform | Windows | OS | Windows Seven | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
| Nightly Version | Automated (specify build number) |
| Experimental Flags | None |
| Option Flags | None |
| Internal Build Number | 1420 |
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| Summary | 0001915: NPCs walking problem with t_light_lit objects |
| Description | With Stygian Abyss's client 7.0.7.3 human npcs with an equipped t_light_lit object(a torch, a candle, a lantern) walk in a strange way. It seems that they walk twice for each tile. And walk for a bit before stopping.
No problem with t_light_out.
No errors reported by Sphere. |
| Steps To Reproduce | Add a npc guard and equip him with a t_light_lit object.
Make him walk. |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 16-02-11 13:04 | DavideRei | New Issue | |
| 10-03-11 10:46 | DavideRei | Note Added: 0000954 | |
| 22-10-11 16:12 | DavideRei | Note Added: 0001276 | |
| 30-05-14 18:10 | Feeh | Note Added: 0002258 | |
| 30-05-14 18:10 | Feeh | Status | new => closed |
| 30-05-14 18:10 | Feeh | Assigned To | => Feeh |
| 30-05-14 18:10 | Feeh | Resolution | open => not fixable |