SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001984 | SphereServer | executable - linux build | public | 19-06-11 14:33 | 06-01-14 12:41 |
| Reporter | Mirravin | ||||
| Assigned To | Ben | ||||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | closed | Resolution | unable to reproduce | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Nightly Version | Automated (specify build number) | ||||
| Experimental Flags | None | ||||
| Option Flags | None | ||||
| Internal Build Number | 1457 | ||||
| Summary | 0001984: Infinity loop seems to be related with combat. | ||||
| Description | 18:15:FATAL:Segmentation fault 18:15:DEBUG:__ thread (3026189200) __ | # | _____ function _____________ | ticks passed from previous function start ______ 18:15:DEBUG:>> 3026189200 | 0 | CServer::OnTick | +0 18:15:DEBUG:>> 3026189200 | 1 | CDataBase::OnTick | +4 18:15:DEBUG:>> 3026189200 | 2 | CChar::OnTick | +1391368756 18:15:DEBUG:>> 3026189200 | 3 | CChar::Skill_Done | +0 18:15:DEBUG:>> 3026189200 | 4 | CChar::Skill_Stage | +0 18:15:DEBUG:>> 3026189200 | 5 | CChar::Skill_Fighting | +0 18:15:DEBUG:>> 3026189200 | 6 | CChar::Fight_HitTry | +0 18:15:DEBUG:>> 3026189200 | 7 | CChar::Fight_Clear | +0 18:15:DEBUG:>> 3026189200 | 8 | CChar::Fight_Attack | +0 18:15:DEBUG:>> 3026189200 | 9 | CChar::Fight_Clear | +0 18:15:DEBUG:>> 3026189200 | 10 | CChar::Fight_Attack | +0 18:15:DEBUG:>> 3026189200 | 11 | CChar::Fight_Clear | +0 18:15:DEBUG:>> 3026189200 | 12 | CChar::Fight_Attack | +0 18:15:DEBUG:>> 3026189200 | 13 | CChar::Fight_Clear | +0 18:15:DEBUG:>> 3026189200 | 14 | CChar::Fight_Attack | +0 18:15:DEBUG:>> 3026189200 | 15 | CChar::Fight_Clear | +0 [INFINITY] | ||||
| Steps To Reproduce | |||||
| Additional Information | I haven't got this error before. I think, it is related with PvM. May be related with my scripts(I have many strange overrides in AI/Combat), so if you can't fix this, please write about the meaning of this errors. Experimental=01|08|010000|0800000|08000 OptionFlags=08|0200|080|02000 NPCAI=01|02|04|08|040|0200 MagicFlags=04|08|01 //CombatFlags=0 | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 19-06-11 14:33 | Mirravin | New Issue | |||
| 19-06-11 21:01 | xantier | Note Added: 0001135 | |||
| 19-06-11 21:19 | Mirravin | Note Added: 0001136 | |||
| 19-06-11 21:20 | Mirravin | Note Edited: 0001136 | bug_revision_view_page.php?bugnote_id=0001136#r360 | ||
| 22-06-11 02:57 | MrSugarCube | Note Added: 0001143 | |||
| 06-01-14 01:41 | Mirravin | Note Added: 0001885 | |||
| 06-01-14 12:41 | Ben | Status | new => closed | ||
| 06-01-14 12:41 | Ben | Assigned To | => Ben | ||
| 06-01-14 12:41 | Ben | Resolution | open => unable to reproduce | ||
| Notes | |||||
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