SphereServer BugTracker - SphereServer
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0001993SphereServerexecutable - windows buildpublic05-07-11 18:5523-07-14 19:19
Shaklaban 
XuN 
normalmajoralways
resolvedfixed 
 
0.56c Nightly 
Automated (specify build number)
None
None
1485
0001993: new networking features (networkthread priority and newworkthreads)
NETWORKTHREADS 0
NETWORKTHREADPRIORITY 255

I've little try with new feature with this settings. However its not stable. I can try it only for 4-5 minutes because all players have insteresting lag.

For example if you cast energy field on ground, its coming to screen part by part. Or when you are going to area with 10-15 items, all items loading one by one and client freeze for 1-2 seconds.

I have no problems with r1478.
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Issue History
05-07-11 18:55ShaklabanNew Issue
12-07-11 18:54CorujaNote Added: 0001160
23-07-14 19:19XuNStatusnew => resolved
23-07-14 19:19XuNFixed in Version => 0.56c Nightly
23-07-14 19:19XuNResolutionopen => fixed
23-07-14 19:19XuNAssigned To => XuN

Notes
(0001160)
Coruja   
12-07-11 18:54   
try using UseAsyncNetwork=0
if I use 1 or 2, I got this 'slow' problem too (using client 6.0.1, I doesnt know if it works for older or newest clients)