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0002002SphereServerexecutable - genericpublic18-07-11 21:2823-07-14 18:40
Coruja 
XuN 
normalminorN/A
resolvedfixed 
 
 
Not Available
None
None
0002002: Unknown game packet (0x5b) received
15:54:WARNING:13:Unknown game packet (0x5b) received.
15:54:WARNING:7e:Unknown game packet (0x10) received.
15:54:WARNING:13:Unknown game packet (0x50) received.

I dont know what these packets does or what is sending it, but I think it must be supported :D

http://docs.polserver.com/packets/index.php?Packet=0x5B [^] (Time)
http://docs.polserver.com/packets/index.php?Packet=0x50 [^] (Board Header)
(cant find nothing about 0x10)
Using 11/07/11 nightly release
No tags attached.
has duplicate 0002005closed  Packets errors on SA enhanced client 
has duplicate 0002009closed  packet error 
has duplicate 0002022closed  Unknown game packet 
jpg sphere_crash.JPG (137,160) 31-07-11 17:49
http://tracker.sphere.torfo.org/bugs/file_download.php?file_id=77&type=bug
jpg
Issue History
18-07-11 21:28CorujaNew Issue
19-07-11 05:54CorujaNote Added: 0001165
19-07-11 13:06MirravinNote Added: 0001166
19-07-11 13:08MirravinNote Edited: 0001166bug_revision_view_page.php?bugnote_id=0001166#r374
20-07-11 18:18CorujaNote Added: 0001167
22-07-11 01:40MrSugarCubeRelationship addedhas duplicate 0002005
22-07-11 01:43MrSugarCubeNote Added: 0001175
22-07-11 16:33gnomoNote Added: 0001179
22-07-11 21:58TerrikateIssue Monitored: Terrikate
31-07-11 15:46MrSugarCubeRelationship addedhas duplicate 0002009
31-07-11 15:51MrSugarCubeNote Added: 0001197
31-07-11 15:51MrSugarCubeSummarySupport for some new packets => Unknown game packet (0x5b) received
31-07-11 15:52MrSugarCubeNote Edited: 0001197bug_revision_view_page.php?bugnote_id=0001197#r389
31-07-11 15:54MrSugarCubeCategorynew feature request => executable - generic
31-07-11 17:48TerrikateNote Added: 0001198
31-07-11 17:49TerrikateFile Added: sphere_crash.JPG
31-07-11 17:52TerrikateNote Edited: 0001198bug_revision_view_page.php?bugnote_id=0001198#r391
05-08-11 23:31CorujaNote Added: 0001209
06-08-11 12:59TerrikateNote Added: 0001211
09-08-11 21:38CorujaNote Added: 0001214
28-08-11 22:50MrSugarCubeRelationship addedhas duplicate 0002022
23-07-14 18:40XuNNote Added: 0002357
23-07-14 18:40XuNStatusnew => resolved
23-07-14 18:40XuNResolutionopen => fixed
23-07-14 18:40XuNAssigned To => XuN

Notes
(0001165)
Coruja   
19-07-11 05:54   
more packets :D
I think something is wrong on source code because now I got errors on basic packets like load an container and set weather effects, both packets always worked fine and theres no reason to get this 'unknown game packet' error

00:45:WARNING:f3:Unknown game packet (0x24) received.
00:48:WARNING:112:Unknown game packet (0x65) received.

http://docs.polserver.com/packets/index.php?Packet=0x24 [^] (Draw Container)
http://docs.polserver.com/packets/index.php?Packet=0x65 [^] (Set Weather)
(0001166)
Mirravin   
19-07-11 13:06   
(edited on: 19-07-11 13:08)
0x5B
0x24
0x65
is server sent packets.
I think, that this is incorrect data receiving only.
0x10 also may be incorrect data fragment, that simulates non-existing packet.

(0001167)
Coruja   
20-07-11 18:18   
hm, youre right, I dont know how these errors occour because there 100+ players using many clients (3x to 6x), but its strange

now I'm using a SA enhanced client and getting more unknown packets

Sent by client:
http://docs.polserver.com/packets/index.php?Packet=0x5f [^] (Server List Add Entry)
http://docs.polserver.com/packets/index.php?Packet=0x4c [^] (Script Names)

Sent by server:
http://docs.polserver.com/packets/index.php?Packet=0x2e [^] (Worn Item)

Sent by both:
http://docs.polserver.com/packets/index.php?Packet=0xc9 [^] (Get Area Server Ping (God Client))

unknown:
http://docs.polserver.com/packets/index.php?Packet=0xce [^]
http://docs.polserver.com/packets/index.php?Packet=0x67 [^]
http://docs.polserver.com/packets/index.php?Packet=0xe4 [^]
http://docs.polserver.com/packets/index.php?Packet=0xb [^]
http://docs.polserver.com/packets/index.php?Packet=0x96 [^]
(0001175)
MrSugarCube   
22-07-11 01:43   
This might be a duplicate of #1991 - can you check if this problem still exists on the current automated build (version 1487+)?


(can you include the build number (shown at startup) in future? The build date doesn't tell us much)
(0001179)
gnomo   
22-07-11 16:33   
In last version 0001487 exists this problem.

00:02:ERROR:1d3:Setup_CreateDialog acct='ACCOUNT' already online!
00:02:WARNING:1d3:Unknown game packet (0x35) received.
00:04:2bc: Account 'ACCOUNT' already in use.
00:09:WARNING:2d1:Unknown game packet (0x68) received.
00:27:WARNING:eb:Unknown game packet (0x3c) received.
00:27:WARNING:131:Unknown game packet (0x47) received.
00:29:WARNING:2ee:Unknown game packet (0x1) received.
00:32:WARNING:27c:Unknown game packet (0xb9) received.
00:46:WARNING:23:Unknown game packet (0x78) received.
00:47:ERROR:2ff:Setup_CreateDialog acct='ACCOUNT' already online!
00:47:WARNING:2ff:Unknown game packet (0x74) received.
00:54:WARNING:2be:Unknown game packet (0xcf) received.
00:58:WARNING:5a:Unknown game packet (0x20) received.
00:58:ERROR:49:Setup_CreateDialog acct='ACCOUNT' already online!
00:58:WARNING:49:Unknown game packet (0x18) received.

DeadSocketTime=5
MaxPacketsPerTick=25
MaxPings=15
MaxQueueSize=50
MaxSizePerTick=12000
NetTTL=300
UseAsyncNetwork=0
UsePacketPriority=1
UseExtraBuffer=1
TooltipMode=0
TooltipCache=30
AutoTooltipResend=07f
NetworkThreads=1
NetworkThreadPriority=255
(0001197)
MrSugarCube   
31-07-11 15:51   
(edited on: 31-07-11 15:52)
I can't reproduce this here. Is this caused by specific client version(s)?

If someone can log packets from the client that's causing these warnings then this may help identify the cause.


(renamed the issue to help avoid duplicates)

(0001198)
Terrikate   
31-07-11 17:48   
(edited on: 31-07-11 17:52)
I tried to reproduce the problem but has not been possible. The latest version of sphere (windows 0001488, 27 July 2011) is very unstable.

Sphere crash shortly after startup.

Attached image with debug messages.

P.D. Probably I should have opened a new incident ... sorrry

(0001209)
Coruja   
05-08-11 23:31   
i'm using build 1493 and it seems to be fixed now, in 2 days tests on live shard I doesnt get any unknown packet error (even using SA enhanced client)
(0001211)
Terrikate   
06-08-11 12:59   
Client used 7.0.8.2

What you put in NetworkThreads?. 0 perhaps?

I'm still having problems with unknown packets if NetworkThreads is greater than 0.

Moreover, without touching anything else in the sphere.ini from a previous version 0001484 and the current put what you put in NetworkThreads always returns the next line. In the end, I chose to raise the value MaxPacketsPerTick and MaxSizePerTick. But previous versions have not had to touch it in months.

12:32:DEBUG:Reached maximum packet count limit for this tick (100/100).
12:32:DEBUG:Reached maximum packet count limit for this tick (100/100).
12:32:DEBUG:Reached maximum packet count limit for this tick (100/100).
12:32:DEBUG:Reached maximum packet count limit for this tick (100/100).
12:32:DEBUG:Reached maximum packet count limit for this tick (100/100).
12:33:WARNING:12:Unknown game packet (0x7b) received.
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...
12:33:DEBUG:12:Game packet (0x0) does not match the expected length, waiting for more data...

Or

12:52:DEBUG:Reached maximum packet length limit for this tick (30022/30000).
12:52:DEBUG:Reached maximum packet length limit for this tick (30022/30000).
12:52:DEBUG:Reached maximum packet length limit for this tick (30022/30000).
(0001214)
Coruja   
09-08-11 21:38   
i'm using
UseAsyncNetwork=0 <- enable this will make the sphere crash randomly
UsePacketPriority=0 <- enable this will slow down client connection (ping)
UseExtraBuffer=1
NetworkThreads=0 <- enable this will slow down client connection too (ping)

using UsePacketPriority and NetworkThreads I get 120~140ms ping on live server and 30~50ms on local server, and a lot of packet errors. Without these settings I got 40ms on live server and 4ms on local server and no errors, so theres no reason to use it I think
(0002357)
XuN   
23-07-14 18:40   
Network settings should not be used.