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0002064SphereServerexecutable - genericpublic26-03-12 20:2728-03-12 16:16
babidi 
ShiryuX 
normalmajoralways
closedno change required 
20-09-2009, 0.56b Prerelease 
 
Automated (specify build number)
None
None
1506
0002064: interrupt for npcs
interrupt under spell section is not valid for npcs

if you put
INTERRUPT=100.0,0.0
to prevent hited player fail casted spell
it will not work on npcs.

npc still fail spells if they are hited
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Issue History
26-03-12 20:27babidiNew Issue
27-03-12 00:33IncanusNote Added: 0001307
28-03-12 15:08babidiNote Added: 0001311
28-03-12 16:16ShiryuXStatusnew => closed
28-03-12 16:16ShiryuXAssigned To => ShiryuX
28-03-12 16:16ShiryuXResolutionopen => no change required

Notes
(0001307)
Incanus   
27-03-12 00:33   
Setting INTERRUPT=0.0,0.0 works for me
(0001311)
babidi   
28-03-12 15:08   
yes, you're right
i think it can be closed