SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002075 | SphereServer | new feature request | public | 06-05-12 14:29 | 23-07-14 17:16 |
| Reporter | daskaras | ||||
| Assigned To | XuN | ||||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | 20-09-2009, 0.56b Prerelease | ||||
| Target Version | Fixed in Version | 0.56c Nightly | |||
| Nightly Version | Not Available | ||||
| Experimental Flags | None | ||||
| Option Flags | None | ||||
| Internal Build Number | |||||
| Summary | 0002075: Using a z-level in Spells for the EFFECT_ID animation | ||||
| Description | At the moment it is so, when you choose an effect_ID in your spell, the effect will be appearing in the middle of the char. but sometimes I need to display the effect/animation over the head of the char, so it will be fine, when we can use a second command in the spell effect_ID like, EFFECT_ID=i_fx_HEAL_EFFECT,<eval <height>+2> | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 06-05-12 14:29 | daskaras | New Issue | |||
| 28-03-13 11:18 | daskaras | Note Added: 0001533 | |||
| 23-07-14 17:16 | XuN | Note Added: 0002353 | |||
| 23-07-14 17:16 | XuN | Status | new => resolved | ||
| 23-07-14 17:16 | XuN | Fixed in Version | => 0.56c Nightly | ||
| 23-07-14 17:16 | XuN | Resolution | open => fixed | ||
| 23-07-14 17:16 | XuN | Assigned To | => XuN | ||
| Notes | |||||
|
|
|||||
|
|
||||
|
|
|||||
|
|
||||