SphereServer BugTracker - SphereServer
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0002076SphereServerexecutable - windows buildpublic09-05-12 17:4822-09-13 18:32
DarQside 
Ben 
normalcrashalways
resolvedfixed 
Windows Vista
 
0.56c Nightly 
Automated (specify build number)
DiagonalWalkCheck, New_Triggers, Item_Strict_Comparison, AllowTelnetPacketFilter, Size_Optimise, DamageTools, UsePingServer, UseNetworkMulti
Command_Sysmsgs, OSIMultiSight, FileCommands, NoHouseMuteSpeech, Buffs, DyeType
0002076: Players can click and drag corpses - "Can" cause client crash.
Players can click and drag corpses. When they do they will get a sysmessage stating "You cannot pick that up". The corpse will disappear but if the player types .resync .resend or .update the corpse will reappear where it was on the ground. I used client 7.0.7.1 and doing this would result in a client crash. However I also tried using client 7.0.16.3 (or something like that) and it did't crash the client.
Click and drag any corpse.
I did only try this on a Custom Vampire Bat Corpse. I assume it happens with all corpses though.
No tags attached.
Issue History
09-05-12 17:48DarQsideNew Issue
27-07-12 10:50daskarasNote Added: 0001341
27-07-12 11:53TerrikateNote Added: 0001342
22-09-13 18:32BenNote Added: 0001692
22-09-13 18:32BenStatusnew => resolved
22-09-13 18:32BenFixed in Version => 0.56c Nightly
22-09-13 18:32BenResolutionopen => fixed
22-09-13 18:32BenAssigned To => Ben

Notes
(0001341)
daskaras   
27-07-12 10:50   
same here.
no chance to fix it via trigger @pickup_ground.
it has to fix very soon because player crash the shard
(0001342)
Terrikate   
27-07-12 11:53   
Something like this solves the problem

ON=@DEATHCORPSE
TRY UID.<ARGO.UID>.MOREZ=0
TRY UID.<ARGO.UID>.UPDATE

The corpses look for the same position always
(0001692)
Ben   
22-09-13 18:32   
Added a simple check in item pickup to prevent picking up of corpse... hoepe this fix it.