SphereServer BugTracker - SphereServer
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0002082SphereServernew feature requestpublic14-07-12 16:5502-11-14 11:03
Gil Amarth 
XuN 
normalfeatureN/A
closedwon't fix 
 
0.56c Nightly 
20-09-2009
None
None
0002082: Set damage for falling from high altitude
It would be nice if the damage received from falling would be scripteable, or at least defined at sphere.ini

For thouse servers who are focused to roleplay, their player couldnĀ“t throw down from a four floor to escape a combat or anything else.

Thanks. :)
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Issue History
14-07-12 16:55Gil AmarthNew Issue
02-11-14 11:03XuNNote Added: 0002548
02-11-14 11:03XuNStatusnew => closed
02-11-14 11:03XuNAssigned To => XuN
02-11-14 11:03XuNResolutionopen => won't fix
02-11-14 11:03XuNFixed in Version => 0.56c Nightly

Notes
(0002548)
XuN   
02-11-14 11:03   
Not viable, this would mean a COMPLETE rework of the walk engine and creating tons of checks, defining from what tiles/terrains you can 'jump off' and which not, and a very huge set of checks for a game not based on altitude.