SphereServer BugTracker - SphereServer |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002084 | SphereServer | executable - windows build | public | 26-07-12 15:29 | 06-08-13 02:17 |
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| Reporter | nash | |
| Assigned To | | |
| Priority | low | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | |
| Platform | | OS | | OS Version | |
| Product Version | 0.56c Nightly | |
| Target Version | | Fixed in Version | | |
| Nightly Version | Automated (specify build number) |
| Experimental Flags | None |
| Option Flags | None |
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| Summary | 0002084: attacker.clear |
| Description | Changelog say:
27-08-2011, ShiryuX
- Added: Function 'attacker.clear' to clear the attackers. Use it with caution.
It not found. I need that for finish my system. |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
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| Issue History |
| Date Modified | Username | Field | Change |
| 26-07-12 15:29 | nash | New Issue | |
| 26-07-12 16:14 | nash | Issue Monitored: nash | |
| 26-07-12 16:23 | ShiryuX | Note Added: 0001332 | |
| 26-07-12 16:23 | ShiryuX | Status | new => closed |
| 26-07-12 16:23 | ShiryuX | Assigned To | => ShiryuX |
| 26-07-12 16:23 | ShiryuX | Resolution | open => won't fix |
| 26-07-12 16:32 | nash | Note Added: 0001333 | |
| 26-07-12 16:32 | nash | Status | closed => feedback |
| 26-07-12 16:32 | nash | Resolution | won't fix => reopened |
| 26-07-12 16:33 | nash | Note Added: 0001334 | |
| 26-07-12 16:33 | nash | Status | feedback => assigned |
| 26-07-12 16:53 | ShiryuX | Nightly Version | 20-09-2009 => Automated (specify build number) |
| 26-07-12 16:53 | ShiryuX | Priority | normal => low |
| 26-07-12 16:53 | ShiryuX | Category | executable - bsd build => executable - windows build |
| 26-07-12 16:53 | ShiryuX | Product Version | 20-09-2009, 0.56b Prerelease => 0.56c Nightly |
| 26-07-12 16:55 | ShiryuX | Note Added: 0001335 | |
| 26-07-12 17:00 | nash | Note Added: 0001337 | |
| 26-07-12 17:00 | nash | Note Edited: 0001337 | bug_revision_view_page.php?bugnote_id=0001337#r434 |
| 27-07-12 02:27 | ShiryuX | Note Added: 0001339 | |
| 27-07-12 22:56 | nash | Note Added: 0001343 | |
| 27-07-12 23:39 | ShiryuX | Severity | text => minor |
| 20-09-12 19:21 | nash | Note Added: 0001385 | |
| 06-08-13 02:17 | Ben | Note Added: 0001630 | |
| 06-08-13 02:17 | Ben | Status | assigned => closed |
| 06-08-13 02:17 | Ben | Assigned To | ShiryuX => |
| 06-08-13 02:17 | Ben | Resolution | reopened => unable to reproduce |
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Notes |
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Bsd builds are unsupported (at least in Nightly Builds). |
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(0001333)
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nash
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26-07-12 16:32
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Sorry i dont choose the good category, im using last windows build, and dont found here.
Thanks you.
Spanish: Perdón escogí la categoría equivocada estoy intentando usar este comando en la ultima versión para windows, en la cual en el changelog sale que esto fue añadido y no funciona, gracias. |
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(0001334)
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nash
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26-07-12 16:33
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ITS CATEGORY: executable - windows build |
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The function is working, but it returns "Not a valid command or format" when you use it in-game. It's supposed to be used in scripts. Same happens with ATTACKER.MAX and ATTACKER.LAST. |
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(0001337)
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nash
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26-07-12 17:00
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im using in script not in game:
ON=@Combate_Acaba
attacker.clear
serv.log debug::Combate.Acaba
And not clean attackers.
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Is your trigger called correctly? |
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(0001343)
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nash
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27-07-12 22:56
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Yes i can read in the console: debug::Combate.Acaba. But dont clean attackers. |
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(0001385)
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nash
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20-09-12 19:21
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None new, about that problem??
Thanks again. |
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(0001630)
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Ben
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06-08-13 02:17
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