SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002111 | SphereServer | new feature request | public | 09-11-12 16:21 | 30-10-15 19:30 |
| Reporter | babidi | ||||
| Assigned To | XuN | ||||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | 0.56c Nightly | |||
| Nightly Version | Not Available | ||||
| Experimental Flags | None | ||||
| Option Flags | None | ||||
| Internal Build Number | |||||
| Summary | 0002111: TAG.OVERRIDE.EQUIPSOUND & TAG.OVERRIDE.UNEQUIPSOUND | ||||
| Description | i suggest to add these tags to ovverride the value of the default sound that is played when equiping and unequiping a item. - Added: Override Tags for item/action related sound. TAG.OVERRIDE.DOORSOUND_CLOSE / TAG.OVERRIDE.DOORSOUND_OPEN (what it does should be obvious) TAG.OVERRIDE.PORTCULISSOUND - holds an sfx number played when opening/closing a portculis TAG.OVERRIDE.DROPSOUND - sfx an items makes when dropped. Att: system default sounds sometimes change due to the amount dropped (gold, ingots), or on what surface/item the item is dropped. All this will be overridden! TAG.OVERRIDE.SOUND_HIT - on weapons holds the sound when it hits, regardless of WHAT it hits! TAG.OVERRIDE.SOUND_MISS - on weapons, sound they make when missing all TAGs need to hold a number (defname MAY be possible -> test!), what also can be "0" (zero) with the meaning: don't play any sound. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 09-11-12 16:21 | babidi | New Issue | |||
| 30-10-15 19:30 | XuN | Status | new => resolved | ||
| 30-10-15 19:30 | XuN | Fixed in Version | => 0.56c Nightly | ||
| 30-10-15 19:30 | XuN | Resolution | open => fixed | ||
| 30-10-15 19:30 | XuN | Assigned To | => XuN | ||
| There are no notes attached to this issue. |