SphereServer BugTracker - SphereServer | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002117 | SphereServer | new feature request | public | 30-11-12 17:26 | 07-09-13 12:05 |
Reporter | Shaklaban | ||||
Assigned To | Ben | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | not fixable | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Nightly Version | Automated (specify build number) | ||||
Experimental Flags | None | ||||
Option Flags | None | ||||
Internal Build Number | 1523 | ||||
Summary | 0002117: tag.nomovetill & rotate | ||||
Description | tag.nomovetill don't let the players to rotate, maybe we can have little .ini option for this, like: rotateonnomovetill=1 //let characters rotate when they have tag.nomovetill maybe it can done with packet filtering (using face function in move packet) bu i think it will cause lag with 200 players. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
30-11-12 17:26 | Shaklaban | New Issue | |||
07-09-13 12:05 | Ben | Note Added: 0001656 | |||
07-09-13 12:05 | Ben | Status | new => closed | ||
07-09-13 12:05 | Ben | Assigned To | => Ben | ||
07-09-13 12:05 | Ben | Resolution | open => not fixable |
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