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0002152SphereServerexecutable - windows buildpublic26-03-13 02:0726-03-13 12:29
Xfolder 
Shaklaban 
normalminoralways
resolvedfixed 
 
 
Automated (specify build number)
AllowTelnetPacketFilter
NoPrefix
1575
0002152: Showing system on maps 1,2,3,4
Showing system on maps 1,2,3,4 doens't work properly.
Players can always shove other players without full stamina.

Can do it like on map 0?

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Issue History
26-03-13 02:07XfolderNew Issue
26-03-13 12:24ShaklabanNote Added: 0001528
26-03-13 12:25ShaklabanNote Edited: 0001528bug_revision_view_page.php?bugnote_id=0001528#r484
26-03-13 12:25ShaklabanNote Edited: 0001528bug_revision_view_page.php?bugnote_id=0001528#r485
26-03-13 12:25ShaklabanNote Edited: 0001528bug_revision_view_page.php?bugnote_id=0001528#r486
26-03-13 12:29ShaklabanStatusnew => resolved
26-03-13 12:29ShaklabanResolutionopen => fixed
26-03-13 12:29ShaklabanAssigned To => Shaklaban

Notes
(0001528)
Shaklaban   
26-03-13 12:24   
(edited on: 26-03-13 12:25)
stamina check for shoving is harcoded in client, sphere only causes characters to lose stamina. if some movement blocked without rubber-banding, its client-side (except the speedmode on new clients). since maps 1-2-3-4 are non-pvp in osi, shoving is not working on these maps.

you can create shoving effect with @personal spice trigger, but since its emulator-side it will create rubber-banding:

http://wiki.sphere.torfo.org/index.php/@PersonalSpace [^]

example script:

on=@PersonalSpace
if (<src.stam> < <src.maxstam>)
    if (!(<flags>&statf_invisible) && !(<flags>&statf_insubstantial) &&(<flags>&statf_hidden))
        return 1
    endif
endif