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0002170SphereServerexecutable - windows buildpublic11-07-13 04:4410-11-13 20:44
Coruja 
Ben 
normalminoralways
closednot fixable 
 
 
Automated (specify build number)
None
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0002170: On spells, SPELLFLAG_AREA flag doesnt work if SPELLFLAG_FX_BOLT is set
On spell flags, if you use SPELLFLAG_FX_BOLT the SPELLFLAG_AREA will not work and the spell will not act as a "area spell". And if you disable SPELLFLAG_FX_BOLT the area effect works fine but without the bolt animation

Maybe the correct action for SPELLFLAG_FX_BOLT + SPELLFLAG_AREA is just send the "bolt anim" to everyone hit on the spell area
Tested on this:

[Spell 55]
DEFNAME=s_meteor_swarm
NAME=Meteor Swarm
SOUND=snd_SPELL_METEOR_swarm
RUNES=FKDY
CAST_TIME=4.0
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_METEOR_swarm
SCROLL_ITEM=i_scroll_METEOR_swarm
FLAGS=SPELLFLAG_TARG_XYZ|SPELLFLAG_TARG_OBJ|SPELLFLAG_HARM|SPELLFLAG_DAMAGE|SPELLFLAG_AREA|SPELLFLAG_PLAYERONLY
EFFECT_ID=i_fx_fireball
EFFECT=14,15
DURATION=0.0
MANAUSE=40
SKILLREQ=MAGERY 66.0
INTERRUPT=0.0,0.0
Using latest nightly release
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Issue History
11-07-13 04:44CorujaNew Issue
10-11-13 20:44BenNote Added: 0001769
10-11-13 20:44BenStatusnew => closed
10-11-13 20:44BenAssigned To => Ben
10-11-13 20:44BenResolutionopen => not fixable

Notes
(0001769)
Ben   
10-11-13 20:44   
This can't be done as they are 2 different types of animations.
making both work toghether would need a big re-write of the spell system.