SphereServer BugTracker - SphereServer
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0002179SphereServerexecutable - windows buildpublic23-07-13 03:3028-07-13 21:18
xwerswoodx 
Ben 
normalmajoralways
closedno change required 
16-06-2013, 0.56b Prerelease 
 
Automated (specify build number)
None
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0002179: Building Multis
When I build any multi and if someone is in the multi area he/she is sent on me by sphere. So, in the action, when someone try to go and if anyone build house on him like castle, he is sent on him so he cut him in the castle, it is causing many other problems so maybe put him outside of house or don't do anythink about him only check if someone in area, it canceled.

Secondly, if someone build house and put box from house to sea, if he left from ship on box, he go in house. So maybe check when he leave from ship he can go nearest south, east, west or north or maybe check static or multi items and put him after the house but this may be problem if the multi is castle, because castle has any empty areas in it. I think check the region type if it is multi send one more when he find non-multi area.
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Issue History
23-07-13 03:30xwerswoodxNew Issue
23-07-13 19:45CorujaNote Added: 0001591
23-07-13 19:47xwerswoodxNote Added: 0001593
24-07-13 00:47BenNote Added: 0001594
24-07-13 02:18xwerswoodxNote Added: 0001597
28-07-13 18:39BenNote Added: 0001599
28-07-13 19:04xwerswoodxNote Added: 0001600
28-07-13 19:10BenNote Added: 0001602
28-07-13 19:19xwerswoodxNote Added: 0001603
28-07-13 21:18BenStatusnew => closed
28-07-13 21:18BenAssigned To => Ben
28-07-13 21:18BenResolutionopen => no change required

Notes
(0001591)
Coruja   
23-07-13 19:45   
on OSI the default action is cancel the house placement if someone is standing where the multi will be created
(0001593)
xwerswoodx   
23-07-13 19:47   
Yes but in this settings if you standing in the multi area, you are sent on me :) I think this is very important bug.
(0001594)
Ben   
24-07-13 00:47   
The default behaviour is to not place the house when someone is in the way (I just tested)

I think you need to take a deeper look into Mordaunt's housing script.
(0001597)
xwerswoodx   
24-07-13 02:18   
Yes it isn't builded but the problem is people (who are in the way) are sended on me. I will tested it again, tomorrow. And I will give feedback.
(0001599)
Ben   
28-07-13 18:39   
with default script pack... people are not sent anywhere.
(0001600)
xwerswoodx   
28-07-13 19:04   
yes it is, i tried it with .add i_multi_house_stone_small and it send too I can show you. My muls are broken and this muls is not mine original muls don't think the problem is muls because I tried it with my other muls.

The first step; before click for building
http://t1307.hizliresim.com/1c/w/qwd60.jpg [^]

After clicking to build;
http://t1307.hizliresim.com/1c/w/qwd7q.jpg [^]
(0001602)
Ben   
28-07-13 19:10   
Try it without .GM on... :)
(0001603)
xwerswoodx   
28-07-13 19:19   
Hii, it doesn't build now, this is my mistake sorry, thanks for answer :)