SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002183 | SphereServer | executable - generic | public | 01-08-13 02:17 | 05-08-13 17:30 |
| Reporter | Stanic | ||||
| Assigned To | Ben | ||||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | 16-06-2013, 0.56b Prerelease | ||||
| Target Version | Fixed in Version | 0.56c Nightly | |||
| Nightly Version | Automated (specify build number) | ||||
| Experimental Flags | None | ||||
| Option Flags | None | ||||
| Internal Build Number | |||||
| Summary | 0002183: Experience System | ||||
| Description | I was testing the hardcoded system Experience and I noticed that a player just wins exps killing monsters when he attack the npc before be attacked! Basically: Player --- Attack --> Monster the system works normally Monster --- Attack ---> Player the player don't win exp killing this monster | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 01-08-13 02:17 | Stanic | New Issue | |||
| 04-08-13 16:31 | Ben | Note Added: 0001618 | |||
| 05-08-13 17:30 | Ben | Note Added: 0001623 | |||
| 05-08-13 17:30 | Ben | Status | new => resolved | ||
| 05-08-13 17:30 | Ben | Fixed in Version | => 0.56c Nightly | ||
| 05-08-13 17:30 | Ben | Resolution | open => fixed | ||
| 05-08-13 17:30 | Ben | Assigned To | => Ben | ||
| Notes | |||||
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