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0002183SphereServerexecutable - genericpublic01-08-13 02:1705-08-13 17:30
Stanic 
Ben 
normalmajoralways
resolvedfixed 
16-06-2013, 0.56b Prerelease 
0.56c Nightly 
Automated (specify build number)
None
None
0002183: Experience System
I was testing the hardcoded system Experience and I noticed that a player just wins exps killing monsters when he attack the npc before be attacked!

Basically:
Player --- Attack --> Monster
the system works normally

Monster --- Attack ---> Player
the player don't win exp killing this monster
No tags attached.
Issue History
01-08-13 02:17StanicNew Issue
04-08-13 16:31BenNote Added: 0001618
05-08-13 17:30BenNote Added: 0001623
05-08-13 17:30BenStatusnew => resolved
05-08-13 17:30BenFixed in Version => 0.56c Nightly
05-08-13 17:30BenResolutionopen => fixed
05-08-13 17:30BenAssigned To => Ben

Notes
(0001618)
Ben   
04-08-13 16:31   
I'll have to look into this one. I'm prety sure it is cause by the same reason that @Kill doesn't fire all the time. (must be aggressor to fire @kill)

Maybe both situation could be solved at once.
(0001623)
Ben   
05-08-13 17:30   
Adding EF_FixKillTrigger 0x02 to possibly fix Exp system and @Kill trigger