SphereServer BugTracker - SphereServer |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002257 | SphereServer | executable - windows build | public | 03-01-14 20:37 | 22-01-14 10:40 |
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Reporter | DavideRei | |
Assigned To | XuN | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Nightly Version | Automated (specify build number) |
Experimental Flags | DiagonalWalkCheck, NewPositionChecks, WalkCheck, Size_Optimise |
Option Flags | Buffs, NoPrefix |
Internal Build Number | 1753 |
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Summary | 0002257: melee weapons with range=1 can hit the target from 2 tiles distance |
Description | If a player with melee weapons(range=1) try to hit another character from 1 tiles distance and before hitting(but the blow has already been loaded) go back one step, he can strike the target from 2 tiles distance(range=2). |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
03-01-14 20:37 | DavideRei | New Issue | |
22-01-14 10:40 | XuN | Note Added: 0001929 | |
22-01-14 10:40 | XuN | Status | new => resolved |
22-01-14 10:40 | XuN | Resolution | open => fixed |
22-01-14 10:40 | XuN | Assigned To | => XuN |