SphereServer BugTracker - SphereServer |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002265 | SphereServer | executable - windows build | public | 22-01-14 18:14 | 02-11-14 10:58 |
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Reporter | jconapogostick | |
Assigned To | XuN | |
Priority | normal | Severity | minor | Reproducibility | unable to reproduce |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 16-06-2013, 0.56b Prerelease | |
Target Version | | Fixed in Version | 0.56c Nightly | |
Nightly Version | Not Available |
Experimental Flags | New_Triggers |
Option Flags | Command_Sysmsgs, NoHouseMuteSpeech |
Internal Build Number | |
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Summary | 0002265: Access Violation in Sphere::MainMonitorLoop() /bugs/view.php?id=3 "Check Stuck" |
Description | i cannot find the reason nor reproduce it, but the server crashed with this log:
http://pastebin.com/w8dCAaGG [^] |
Steps To Reproduce | |
Additional Information | the fishing.scp shown on the logs is irrelative. it's a basic script that worked fine for years. the line in question (20) is as follows:
IF <SRC.RESTEST 10 i_fish_cut_raw> |
Tags | No tags attached. |
Relationships | |
Attached Files | fishing.scp (1,505) 12-02-14 01:36 http://tracker.sphere.torfo.org/bugs/file_download.php?file_id=93&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
22-01-14 18:14 | jconapogostick | New Issue | |
03-02-14 22:59 | jconapogostick | Note Added: 0001937 | |
10-02-14 03:42 | jconapogostick | Note Added: 0001945 | |
11-02-14 03:14 | Ben | Note Added: 0001946 | |
11-02-14 08:41 | jconapogostick | Note Added: 0001947 | |
12-02-14 00:49 | Ben | Note Added: 0001948 | |
12-02-14 01:36 | jconapogostick | File Added: fishing.scp | |
12-02-14 01:38 | jconapogostick | Note Added: 0001949 | |
12-02-14 06:42 | jconapogostick | Note Added: 0001950 | |
13-02-14 18:47 | XuN | Note Added: 0001951 | |
13-02-14 18:48 | XuN | Note Edited: 0001937 | bug_revision_view_page.php?bugnote_id=0001937#r560 |
13-02-14 18:49 | XuN | Note Edited: 0001945 | bug_revision_view_page.php?bugnote_id=0001945#r562 |
13-02-14 18:49 | XuN | Note Edited: 0001950 | bug_revision_view_page.php?bugnote_id=0001950#r564 |
13-02-14 18:50 | XuN | Note Edited: 0001951 | bug_revision_view_page.php?bugnote_id=0001951#r566 |
13-02-14 18:53 | XuN | Note Edited: 0001951 | bug_revision_view_page.php?bugnote_id=0001951#r567 |
13-02-14 18:53 | XuN | Description Updated | bug_revision_view_page.php?rev_id=569#r569 |
13-02-14 22:05 | jconapogostick | Note Added: 0001952 | |
29-10-14 12:15 | XuN | Note Added: 0002523 | |
02-11-14 10:58 | XuN | Status | new => resolved |
02-11-14 10:58 | XuN | Fixed in Version | => 0.56c Nightly |
02-11-14 10:58 | XuN | Resolution | open => fixed |
02-11-14 10:58 | XuN | Assigned To | => XuN |
Notes |
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another random crash occured today, i can't make the connection between the previous one and this one so here's the log:
http://pastebin.com/HgujVrjL [^]
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another crash today, it was stable for the last 3 days, no exception, no warnings, nothing at all. all of a sudden, this happens when a lingering account tries to connect:
http://pastebin.com/435wpSD4 [^]
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(0001946)
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Ben
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11-02-14 03:14
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Although you say the fishing script is irrelevant, it's obviously connected in some way. I'll need to see the whole thing. There may be a clue in there as to why it's causing this... |
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the fishing thing never happened again. it's just a very basic frypan script that lets players to cook in bulk.
do you have any ideas about my last log? most of my crashes happen that way. a re-connect of a recently disconnected/logged out player enters the world and it crashes. |
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(0001948)
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Ben
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12-02-14 00:49
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Unless you help me, I can't help you.
Both crash happen in the same area of the code... so they are in some way connected. |
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ok :) i added the script, i know its poorly written a very old item that i havent revised at all. the first log is connected to it, but i'm very interested in finding the cause of my last log. it happens a lot, the fishing crash happened only once whilst the "lingering character reconnects" crash happens at least once every week. |
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(0001951)
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XuN
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13-02-14 18:47
(edited on: 13-02-14 18:53) |
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Not sure if that can cause the problem itself, but you are using src.new.bounce, the usage is new.bounce, same with amount, think that you are using serv.new*... the reference to use is new, src is the player double clicking and not serv... it may cause some issues like that.
And please, for such big pastes uses pastebin.com :) (I've already edited your notes with it)
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i know that script is poorly written, but i didn't think it would cause a crash anyway.
it was the first and the last time i've seen the reference to that script in the logs. the last 2 logs is what i'm worried about. it was an idle time with no players online when i tried to connect and it crashed with the last log i provided. |
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(0002523)
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XuN
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29-10-14 12:15
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I guess this is related to Network Threads and the other network settings, they should be disabled. |
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