Notes |
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(0001933)
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Coruja
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26-01-14 00:45
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I'm using these flags:
[Spell 24]
DEFNAME=s_wall_of_stone
...
FLAGS=SPELLFLAG_TARG_XYZ|SPELLFLAG_FIELD|SPELLFLAG_HARM|SPELLFLAG_NOUNPARALYZE|SPELLFLAG_PLAYERONLY
[Spell 58]
DEFNAME=s_energy_vortex
...
FLAGS=SPELLFLAG_TARG_XYZ|SPELLFLAG_HARM|SPELLFLAG_SUMMON|SPELLFLAG_PLAYERONLY |
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(0002040)
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Avatar
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14-04-14 03:10
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I dont think there is problem but if you are insisting on it, you can achieve criminal issue by scripting if you want. I just checked and there is no problem.
on=@gethit trigger you can manipulate this directly without any restrictions like the following ;
on=@gethit
if (<argn2>&00004) ==> just check the spell with serv.log <argn2> and see what is the definitions of spell then adjust 00004 instead. After that
put src.criminal so and so forth. |
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(0002041)
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Avatar
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14-04-14 03:16
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Also, be sure that you are using last spells definitions and corrected scripts as released in nightly release |
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