SphereServer BugTracker - SphereServer | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002272 | SphereServer | executable - generic | public | 27-01-14 20:33 | 01-03-14 19:24 |
Reporter | jconapogostick | ||||
Assigned To | XuN | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 16-06-2013, 0.56b Prerelease | ||||
Target Version | Fixed in Version | ||||
Nightly Version | Not Available | ||||
Experimental Flags | None | ||||
Option Flags | None | ||||
Internal Build Number | |||||
Summary | 0002272: not being able to prevent transferring/friending pets | ||||
Description | i want to prevent players from transferring/friending player vendors from one player to another. using the speech of spk_pet works, but with a bug. ON=FRIEND if (<obody>==c_vendor_player) return 1 else return 0 endif this works and the player gets no target with the command all friend when the vendor is next to the player. but if there's another pet (mount in this case) around the player as well, the player gets the target and when he clicks another player, both the vendor and the mount is friended to the target. there's no way to prevent this, i tried the itemequip and itemequiptest to check for memory items, but those triggers don't fire as well. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
27-01-14 20:33 | jconapogostick | New Issue | |||
30-01-14 17:14 | XuN | Assigned To | => XuN | ||
30-01-14 17:14 | XuN | Status | new => assigned | ||
31-01-14 05:13 | jconapogostick | Note Added: 0001936 | |||
01-03-14 19:24 | XuN | Note Added: 0001983 | |||
01-03-14 19:24 | XuN | Status | assigned => resolved | ||
01-03-14 19:24 | XuN | Resolution | open => fixed |
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