SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002289 | SphereServer | executable - windows build | public | 14-03-14 00:34 | 14-03-14 16:29 |
| Reporter | Coruja | ||||
| Assigned To | XuN | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Nightly Version | Automated (specify build number) | ||||
| Experimental Flags | None | ||||
| Option Flags | None | ||||
| Internal Build Number | |||||
| Summary | 0002289: @RegenStat and food regen problems | ||||
| Description | 1) It's an old bug, but FOOD property never reach 0. When FOOD=1 and it reach the next @RegenStat to goes down, it stays at 1 instead go down to 0 2) The .ini setting HitsHungerLoss is not causing any damage when food reach 0 (or 1?) 3) When FOOD reach 0 (or 1, lol) and I use return 1 on @RegenStat, it will create a infinite loop calling @RegenStat at every 1 second until the char eat something to make FOOD property goes up again to stop calling the trigger | ||||
| Steps To Reproduce | |||||
| Additional Information | Using march 13 nightly | ||||
| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 14-03-14 00:34 | Coruja | New Issue | |||
| 14-03-14 16:29 | XuN | Note Added: 0001996 | |||
| 14-03-14 16:29 | XuN | Status | new => resolved | ||
| 14-03-14 16:29 | XuN | Resolution | open => fixed | ||
| 14-03-14 16:29 | XuN | Assigned To | => XuN | ||
| Notes | |||||
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