SphereServer BugTracker - SphereServer
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0002305SphereServerexecutable - windows buildpublic06-04-14 16:1611-06-14 01:27
Kirofus 
Ben 
normalminoralways
closedno change required 
Win32Windows7
16-06-2013, 0.56b Prerelease 
 
Automated (specify build number)
DiagonalWalkCheck, Unicode, NewPositionChecks, WalkCheck
None
1844
0002305: Walk Check problem on start going up
I have problem with stairs going up. Actually, I have this problem since a while (After 55i) but with the new walk check, this problem was not corrected.

I have few example here of stairs with problem:

http://kirofus.no-ip.com/walkcheck1.jpg [^]
http://kirofus.no-ip.com/walkcheck2.jpg [^]
http://kirofus.no-ip.com/walkcheck3.jpg [^]

They are all statics on map.
No tags attached.
Issue History
06-04-14 16:16KirofusNew Issue
14-04-14 11:28AvatarNote Added: 0002043
14-04-14 11:29AvatarNote Added: 0002044
14-04-14 12:36KirofusNote Added: 0002046
14-04-14 17:21XuNNote Added: 0002048
15-04-14 02:05KirofusNote Added: 0002050
15-04-14 02:37KirofusNote Added: 0002051
22-04-14 17:53BenNote Added: 0002076
27-04-14 00:24-penta-Note Added: 0002117
11-06-14 01:27BenNote Added: 0002282
11-06-14 01:27BenStatusnew => closed
11-06-14 01:27BenAssigned To => Ben
11-06-14 01:27BenResolutionopen => no change required

Notes
(0002043)
Avatar   
14-04-14 11:28   
I think your sphere server side multi files and client multi files are not same. Because there are no such thing existing in sphere server 56c. I checked already the place that you stated in your image and it is fine right now. There should be something wrong related to your game files not the sphere server. Use same mul files and then please feedback right here.
(0002044)
Avatar   
14-04-14 11:29   
Also check sphere.ini map options whether they are correct or not. Download nightly release sphere server and look sphere.ini inside of it for sphere settings.
(0002046)
Kirofus   
14-04-14 12:36   
My "muls" folder in the sphere.ini is OK, the map size too. Also, I promise that my Sphere have the same muls file that I have with on my client.

Also, I have a custom map. I can send you the files and coordinates if you want to test by yourself.
(0002048)
XuN   
14-04-14 17:21   
Are the stairs working fine disabling the OF_ and EF_ walkchecks?
(0002050)
Kirofus   
15-04-14 02:05   
Yes, I've found there a specific "pattern". I will enumerate them in a few minutes.
(0002051)
Kirofus   
15-04-14 02:37   
1. Your need to be in player mode (Not GM)
2. About the http://kirofus.no-ip.com/walkcheck1.jpg. [^] You can try using unextract this.... http://kirofus.no-ip.com/stairs.txt [^] I've found no way to bypass this unless creating teleporters.
3. About some stairs, the pattern look like this:
  http://kirofus.no-ip.com/walkcheck4.jpg [^]
If you are in the middle of the stairs at the gray point (see attached screenshot), you can't walk to the "red squares". Straight forward/backward : OK. If you want to walk the "red square", you will be stuck, but only for the current move, if you try to go up or down after trying to go on a "red square", you need to release the mouse button and try again and you will be able.
(0002076)
Ben   
22-04-14 17:53   
ok, tried your stairs.txt... the issue here is not sphere, but your map.
for stairs.txt, your second set of stairs is sitting 1z too low.
can't test the other ones since I don't have your map.
Everything seems fine with default maps.
(0002117)
-penta-   
27-04-14 00:24   
check your "sphere_item_building_stairs.scp" and compare it with the SCP. Very likely you have an old version that doesn't include all the stairs itemdef.
(0002282)
Ben   
11-06-14 01:27   
Also a custom user file issue