SphereServer BugTracker - SphereServer |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0002309 | SphereServer | executable - windows build | public | 17-04-14 00:21 | 19-04-14 20:01 |
|
Reporter | -penta- | |
Assigned To | XuN | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Nightly Version | Automated (specify build number) |
Experimental Flags | DiagonalWalkCheck, NewPositionChecks, AllowTelnetPacketFilter, DamageTools |
Option Flags | Command_Sysmsgs, FileCommands, NoHouseMuteSpeech, Buffs, NoPrefix |
Internal Build Number | 1864 |
|
Summary | 0002309: TwoHand Weapons Animation Issue |
Description | Any kind of twohand melee weapon (swords, mace...)shows the ONE-hand animation instead of the TWO-hand animation. This happens only if you attack riding a mount. |
Steps To Reproduce | 1) equip any kind of twohand melee weapon
2) ride a mount
3) attack |
Additional Information | * Sphere 0.56c compiled at Apr 16 2014 (00:07:04), internal build 0001864.
* Client version 7.0.20.0 |
Tags | No tags attached. |
Relationships | |
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
17-04-14 00:21 | -penta- | New Issue | |
18-04-14 10:55 | XuN | Note Added: 0002054 | |
18-04-14 10:55 | XuN | Assigned To | => XuN |
18-04-14 10:55 | XuN | Status | new => acknowledged |
18-04-14 19:05 | darksun84 | Note Added: 0002055 | |
18-04-14 21:18 | -penta- | Note Added: 0002056 | |
18-04-14 21:19 | -penta- | Note Edited: 0002056 | bug_revision_view_page.php?bugnote_id=0002056#r609 |
18-04-14 21:19 | -penta- | Note Edited: 0002056 | bug_revision_view_page.php?bugnote_id=0002056#r610 |
19-04-14 20:01 | XuN | Note Added: 0002059 | |
19-04-14 20:01 | XuN | Status | acknowledged => resolved |
19-04-14 20:01 | XuN | Resolution | open => fixed |
Notes |
|
(0002054)
|
XuN
|
18-04-14 10:55
|
|
It seems that packet 0xE2 (New Mobile Animation) has changed, need time to sniff it and decypher how does it work now :) |
|
|
|
Maybe i am wrong but by looking at the animation frames with UoFiddler, the two-handed animation attack performed while mounted uses just one hand. |
|
|
(0002056)
|
-penta-
|
18-04-14 21:18
(edited on: 18-04-14 21:19) |
|
Yes, it uses just one hand, but right now the character attacks using the free hand, not the weapon.
|
|
|
(0002059)
|
XuN
|
19-04-14 20:01
|
|
|