SphereServer BugTracker - SphereServer
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0002321SphereServerexecutable - windows buildpublic25-04-14 02:5526-04-14 08:42
Kirofus 
XuN 
normalminoralways
resolvedfixed 
Win32Windows Server2012
 
16-06-2013, 0.56b Prerelease 
Automated (specify build number)
DiagonalWalkCheck, Unicode, New_Triggers, NewPositionChecks, WalkCheck, UseNetworkMulti, NetworkOutThread
None
1888
0002321: Problem on NPC AI
20:51:DEBUG:__ thread (5976) __ | # | _____ function _____________ | ticks passed from previous function start ______
20:51:DEBUG:>> 5976 | 0 | CWorld::OnTick | +0
20:51:DEBUG:>> 5976 | 1 | CSector::OnTick | +0
20:51:DEBUG:>> 5976 | 2 | CChar::OnTick | +0
20:51:DEBUG:>> 5976 | 3 | CChar::NPC_OnTickAction | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:51:>> 5976 | 4 | CChar::NPC_Act_Idle | +0
20:51:DEBUG:>> 5976 | 5 | CChar::Action_StartSpecial | +0
20:51:DEBUG:>> 5976 | 6 | CChar::UpdateAnimate | +0
20:51:CRITICAL:"Access Violation" (0x183f2), in CChar::NPC_TickAction() 0000001 "idle"
20:51:DEBUG:'Araignee Geante' [0f90c]
I have a second server in 0.56b with almost the same scripts and I don't have this problem. This is definitively a problem from 0.56c version. But I can't help with this stacktrace.
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Issue History
25-04-14 02:55KirofusNew Issue
25-04-14 09:32XuNAssigned To => XuN
25-04-14 09:32XuNStatusnew => assigned
26-04-14 08:42XuNStatusassigned => resolved
26-04-14 08:42XuNFixed in Version => 16-06-2013, 0.56b Prerelease
26-04-14 08:42XuNResolutionopen => fixed

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