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0002333SphereServerexecutable - windows buildpublic10-05-14 06:1310-05-14 17:54
Coruja 
XuN 
normalminoralways
resolvedfixed 
 
0.56c Nightly 
Automated (specify build number)
None
None
0002333: NPC frozen when using return 1 on @CombatStart / @CombatAdd
If I use return 1 on @CombatStart / @CombatAdd, this will make the trigger being called over and over. No problem here, the NPC is just trying to start the combat again, but while it's on this loop the NPC won't walk anymore, it will stay 'frozen' on the same tile forever
Using may 10 nightly build
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Issue History
10-05-14 06:13CorujaNew Issue
10-05-14 17:54XuNStatusnew => resolved
10-05-14 17:54XuNFixed in Version => 0.56c Nightly
10-05-14 17:54XuNResolutionopen => fixed
10-05-14 17:54XuNAssigned To => XuN

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