SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002337 | SphereServer | executable - windows build | public | 13-05-14 18:43 | 27-05-14 14:11 |
| Reporter | Coruja | ||||
| Assigned To | XuN | ||||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | 0.56c Nightly | |||
| Nightly Version | Automated (specify build number) | ||||
| Experimental Flags | None | ||||
| Option Flags | None | ||||
| Internal Build Number | |||||
| Summary | 0002337: NPCs calling guards when GuardsOnMurderers=0 | ||||
| Description | Using GuardsOnMurderers=0, if a player call guards everything is working fine, the guards will come only on criminal chars, but not on 'innocent reds' But if a 'innocent red' come near a vendor, this vendor will call guards | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 13-05-14 18:43 | Coruja | New Issue | |||
| 27-05-14 14:11 | XuN | Status | new => resolved | ||
| 27-05-14 14:11 | XuN | Fixed in Version | => 0.56c Nightly | ||
| 27-05-14 14:11 | XuN | Resolution | open => fixed | ||
| 27-05-14 14:11 | XuN | Assigned To | => XuN | ||
| There are no notes attached to this issue. |