SphereServer BugTracker - SphereServer |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002380 | SphereServer | executable - generic | public | 09-08-14 01:03 | 17-08-14 17:27 |
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| Reporter | Coruja | |
| Assigned To | Ben | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | 0.56c Nightly | |
| Nightly Version | Automated (specify build number) |
| Experimental Flags | None |
| Option Flags | None |
| Internal Build Number | |
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| Summary | 0002380: Field spells creating items on incorrect Z |
| Description | Not sure if it's really a bug, but field spells actually always have the same Z and doesn't follow the floor Z
Example: if I cast a fire field on stairs, all field items will have the same Z, which means: half of the field will be under the stairs, and the other half will be flying on the air.
I think the best ways to prevent this is make all field items follow the floor Z, like something calling the function FIX everytime an field item got created |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | bug_fieldZ.png (75,984) 10-08-14 02:39 http://tracker.sphere.torfo.org/bugs/file_download.php?file_id=105&type=bug

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| Issue History |
| Date Modified | Username | Field | Change |
| 09-08-14 01:03 | Coruja | New Issue | |
| 09-08-14 11:38 | XuN | Note Added: 0002389 | |
| 09-08-14 11:38 | XuN | Status | new => resolved |
| 09-08-14 11:38 | XuN | Fixed in Version | => 0.56c Nightly |
| 09-08-14 11:38 | XuN | Resolution | open => fixed |
| 09-08-14 11:38 | XuN | Assigned To | => XuN |
| 10-08-14 02:38 | Coruja | Note Added: 0002390 | |
| 10-08-14 02:38 | Coruja | Status | resolved => feedback |
| 10-08-14 02:38 | Coruja | Resolution | fixed => reopened |
| 10-08-14 02:39 | Coruja | File Added: bug_fieldZ.png | |
| 10-08-14 02:40 | Coruja | Note Edited: 0002390 | bug_revision_view_page.php?bugnote_id=0002390#r698 |
| 15-08-14 18:39 | Coruja | Note Added: 0002402 | |
| 15-08-14 18:39 | Coruja | Status | feedback => assigned |
| 17-08-14 17:27 | Ben | Note Added: 0002407 | |
| 17-08-14 17:27 | Ben | Status | assigned => resolved |
| 17-08-14 17:27 | Ben | Resolution | reopened => fixed |
| 17-08-14 17:27 | Ben | Assigned To | XuN => Ben |
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Notes |
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(0002389)
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XuN
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09-08-14 11:38
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(0002390)
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Coruja
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10-08-14 02:38
(edited on: 10-08-14 02:40) |
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I'm testing here on 10 aug build and it seems to be fine :D
there's just a small problem, if the field got created inside a house with P.Z < 0 (most parte of Malas facet have Z < -50), the field will be created on the ground Z under the house, not on the house floor Z
This can be reproduced inside a house multi (m_foundation_7x7, or any other house) on Malas (847,186,-83,3)
PS: uploaded the img of this problem
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(0002402)
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Coruja
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15-08-14 18:39
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I found more info after more Z tests on fields going under the house floor, the problem is on the FIX function, not on the field creation. If I use the FIX function on any item inside the house, the item will be dropped to the map ground Z instead the house floor Z
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and another small problem, if I enable "circle of transparency" on UO settings and cast a field spell on the ground -under- the house front stairs, the field will be created under the stairs and there's no way to step on it.
PS: this occour on pre-built houses where the stair become invisible when using "circle of transparency". On custom houses the stair is not affected by circle of transparency |
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(0002407)
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Ben
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17-08-14 17:27
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Fixed the issue with Fix which seems to solve this issue. |
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