SphereServer BugTracker - SphereServer |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002383 | SphereServer | executable - generic | public | 10-08-14 02:20 | 15-08-14 01:03 |
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Reporter | Coruja | |
Assigned To | Ben | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.56c Nightly | |
Nightly Version | Automated (specify build number) |
Experimental Flags | None |
Option Flags | None |
Internal Build Number | |
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Summary | 0002383: Weight problems on item create |
Description | Using 10 aug 2014 build, when I cut 40 bolt of cloths, I will get 2000 cloths on my backpack. Cloth has weight=0.1, so these 2000 cloths must have weight 200. But after cut the bolt of cloth, my weight will be 100722 lol
if I drop these 2000 cloths on the ground, then pick it up and place it on my backpack using GM=1, my weight will be fine (+200 weight)
PS: ppl on my server told me that this can happen when cut fish to get raw fish steaks, or any other action that use the scissors. I cant reproduce them here, I can only confirm the cloth problem |
Steps To Reproduce | 1) .add i_cloth_bolt
2) .xamount 40
3) .add i_scissors
4) use scissors on 40 bolt of cloths
5) 2000 cloths will be created on backpack and the char weight will be 100722 |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
10-08-14 02:20 | Coruja | New Issue | |
10-08-14 04:15 | Ben | Assigned To | => Ben |
10-08-14 04:15 | Ben | Status | new => assigned |
10-08-14 04:16 | Ben | Note Added: 0002391 | |
10-08-14 13:48 | Ben | Note Added: 0002392 | |
10-08-14 13:48 | Ben | Status | assigned => resolved |
10-08-14 13:48 | Ben | Fixed in Version | => 0.56c Nightly |
10-08-14 13:48 | Ben | Resolution | open => fixed |
11-08-14 17:54 | Coruja | Note Added: 0002395 | |
11-08-14 17:54 | Coruja | Status | resolved => feedback |
11-08-14 17:54 | Coruja | Resolution | fixed => reopened |
12-08-14 02:52 | Ben | Note Added: 0002397 | |
12-08-14 19:22 | darksun84 | Note Added: 0002398 | |
12-08-14 19:24 | darksun84 | Note Edited: 0002398 | bug_revision_view_page.php?bugnote_id=0002398#r700 |
12-08-14 19:32 | darksun84 | Note Edited: 0002398 | bug_revision_view_page.php?bugnote_id=0002398#r701 |
13-08-14 02:47 | Ben | Note Added: 0002399 | |
14-08-14 12:28 | darksun84 | Note Added: 0002401 | |
15-08-14 01:03 | Ben | Status | feedback => resolved |
15-08-14 01:03 | Ben | Resolution | reopened => fixed |
Notes |
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(0002391)
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Ben
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10-08-14 04:16
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Probably just an update issue with weight change. I'll have a look at this one... |
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(0002392)
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Ben
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10-08-14 13:48
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(0002395)
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Coruja
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11-08-14 17:54
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thx :D is it already fixed on build 2001 (11 aug)? I'm using this build and it still with the cloth weight problem :/ |
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(0002397)
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Ben
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12-08-14 02:52
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It should be in that build... I did test it myself using the steps you mentioned, but I have no way to see if the fix actually made it in untill Wednesday. |
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(0002398)
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darksun84
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12-08-14 19:22
(edited on: 12-08-14 19:32) |
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Using the 12th August nightly build the problem still exist.
Wait no sure i'll test better, i think i did some mess.
Ok, I am using a sigle bolt of cloth, a bolt weight 50 stones.
When it is cut a single folded cloth is created, a single folded cloth should weights 1 stone, instead its weight it's 50 (the same of the bolt of cloth).
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(0002399)
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Ben
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13-08-14 02:47
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Ya, I was able to verify that the fix did not get commited with the rest of the changes. I'll try to commit it before the next build... as long as I get home in time :) |
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Seems fine now, thank you :D +1 |
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