SphereServer BugTracker - SphereServer | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002396 | SphereServer | executable - windows build | public | 05-09-14 10:08 | 02-11-14 08:36 |
Reporter | Matline | ||||
Assigned To | XuN | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | 0.56c Nightly | |||
Nightly Version | Automated (specify build number) | ||||
Experimental Flags | None | ||||
Option Flags | None | ||||
Internal Build Number | |||||
Summary | 0002396: Stay in Range | ||||
Description | // COMBAT_STAYINRANGE 00200 // abort attack swing when out of range instead of waiting to come back in range With or withouth this COMBATFLAGS when target out of range, the attack is aborted. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
05-09-14 10:08 | Matline | New Issue | |||
16-09-14 14:49 | Rizz | Note Added: 0002432 | |||
28-10-14 17:24 | XuN | Note Added: 0002519 | |||
02-11-14 08:36 | XuN | Note Added: 0002544 | |||
02-11-14 08:36 | XuN | Status | new => resolved | ||
02-11-14 08:36 | XuN | Fixed in Version | => 0.56c Nightly | ||
02-11-14 08:36 | XuN | Resolution | open => fixed | ||
02-11-14 08:36 | XuN | Assigned To | => XuN |
Notes | |||||
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