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0002413SphereServerexecutable - genericpublic29-09-14 23:5226-10-14 08:05
Rizz 
XuN 
normalmajoralways
resolvedfixed 
 
0.56c Nightly 
Automated (specify build number)
None
None
2036
0002413: @UserWarmode resets all the attackers
If you tab (trigger @UserWarmode) you'll reset all the attackers.
I discovered when i saw some players escape from the arena ignoring my check on the attacker.last.elapsed.

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Issue History
29-09-14 23:52RizzNew Issue
30-09-14 02:19RizzNote Added: 0002449
01-10-14 00:25TerrikateIssue Monitored: Terrikate
08-10-14 13:50XuNNote Added: 0002454
13-10-14 13:37RizzNote Added: 0002471
13-10-14 13:41RizzNote Added: 0002472
20-10-14 14:32RizzNote Added: 0002494
20-10-14 14:32RizzNote Edited: 0002494bug_revision_view_page.php?bugnote_id=0002494#r722
22-10-14 22:14FeehNote Added: 0002507
26-10-14 08:05XuNStatusnew => resolved
26-10-14 08:05XuNFixed in Version => 0.56c Nightly
26-10-14 08:05XuNResolutionopen => fixed
26-10-14 08:05XuNAssigned To => XuN

Notes
(0002449)
Rizz   
30-09-14 02:19   
UPDATE: When you are 19 tiles far away from your opponent, his status bar will become grey and the attacker will be resetted.
(0002454)
XuN   
08-10-14 13:50   
I'll send a small update related to this, report back after testing with next build.
(0002471)
Rizz   
13-10-14 13:37   
Still the same issue.
(0002472)
Rizz   
13-10-14 13:41   
If you set ARGN3=0 you cannot change war/peace status.
(0002494)
Rizz   
20-10-14 14:32   
Still the same issue with r2070.

(0002507)
Feeh   
22-10-14 22:14   
Try with build 2077