SphereServer BugTracker - SphereServer |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002488 | SphereServer | executable - generic | public | 05-03-15 03:30 | 05-03-15 12:28 |
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Reporter | Stanic | |
Assigned To | XuN | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 16-06-2013, 0.56b Prerelease | |
Target Version | | Fixed in Version | 0.56c Nightly | |
Nightly Version | Automated (specify build number) |
Experimental Flags | None |
Option Flags | None |
Internal Build Number | |
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Summary | 0002488: Pet Status |
Description | When a player buy a pet on the animal trainer the pet becomes BLUE if the is BLUE or RED if the player is RED.
If a BLUE player became RED after buy some pet, the pet also became RED, vice versa.
I believe that this is working with all types of system that use '<OWNER>'. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
05-03-15 03:30 | Stanic | New Issue | |
05-03-15 12:28 | XuN | Note Added: 0002719 | |
05-03-15 12:28 | XuN | Status | new => resolved |
05-03-15 12:28 | XuN | Fixed in Version | => 0.56c Nightly |
05-03-15 12:28 | XuN | Resolution | open => fixed |
05-03-15 12:28 | XuN | Assigned To | => XuN |