SphereServer BugTracker - SphereServer |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002488 | SphereServer | executable - generic | public | 05-03-15 03:30 | 05-03-15 12:28 |
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| Reporter | Stanic | |
| Assigned To | XuN | |
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 16-06-2013, 0.56b Prerelease | |
| Target Version | | Fixed in Version | 0.56c Nightly | |
| Nightly Version | Automated (specify build number) |
| Experimental Flags | None |
| Option Flags | None |
| Internal Build Number | |
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| Summary | 0002488: Pet Status |
| Description | When a player buy a pet on the animal trainer the pet becomes BLUE if the is BLUE or RED if the player is RED.
If a BLUE player became RED after buy some pet, the pet also became RED, vice versa.
I believe that this is working with all types of system that use '<OWNER>'. |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 05-03-15 03:30 | Stanic | New Issue | |
| 05-03-15 12:28 | XuN | Note Added: 0002719 | |
| 05-03-15 12:28 | XuN | Status | new => resolved |
| 05-03-15 12:28 | XuN | Fixed in Version | => 0.56c Nightly |
| 05-03-15 12:28 | XuN | Resolution | open => fixed |
| 05-03-15 12:28 | XuN | Assigned To | => XuN |