SphereServer BugTracker - SphereServer
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0002493SphereServerexecutable - genericpublic10-03-15 12:3918-03-15 23:19
darksun84 
XuN 
normalmajorhave not tried
resolvedfixed 
 
0.56c Nightly 
Automated (specify build number)
None
None
2209
0002493: Major issues and crash
There are some problems with the latest nightly (2209).
I tested it with client 7.0.15.1 and 7.0.7.1.
I think it's caused by the following change:
 " Updated minimum client version required to use some new packets".

The issues are:

1)Opening the bank makes you crash.
2) Sometime the Backpack is not displayed until you use the command .pack, when you logout and then login the backpack is not shown again (backpack is present in the .edit menu)
3)Adding a vendor/banker npc will make you crash, other npc will not cause you to crash.
4)Sometime NPC with human/elf body are displayed naked (weapons and shield are displayed correctly) if you equip somethin it will be displayed correctly until you login again (correct items are displayed in the .edit menu.)
5) Some weird issue like status bar color (see screenshot)
No tags attached.
png Immagine.png (866,244) 10-03-15 12:39
http://tracker.sphere.torfo.org/bugs/file_download.php?file_id=115&type=bug
Issue History
10-03-15 12:39darksun84New Issue
10-03-15 12:39darksun84File Added: Immagine.png
11-03-15 05:54StanicNote Added: 0002729
11-03-15 22:53lazarusNote Added: 0002730
12-03-15 16:37StanicNote Added: 0002731
14-03-15 15:48lazarusNote Added: 0002732
15-03-15 02:29CorujaNote Added: 0002733
15-03-15 15:37lazarusNote Added: 0002734
15-03-15 18:00CorujaNote Added: 0002735
16-03-15 21:37StanicNote Added: 0002736
16-03-15 21:38StanicNote Edited: 0002736bug_revision_view_page.php?bugnote_id=0002736#r853
16-03-15 21:38StanicNote Edited: 0002736bug_revision_view_page.php?bugnote_id=0002736#r854
17-03-15 20:03XuNStatusnew => resolved
17-03-15 20:03XuNFixed in Version => 0.56c Nightly
17-03-15 20:03XuNResolutionopen => fixed
17-03-15 20:03XuNAssigned To => XuN
18-03-15 23:19StanicIssue Monitored: Stanic

Notes
(0002729)
Stanic   
11-03-15 05:54   
I'm with problems in the latest nightly too.
Crashing Constantly.

01:07:DEBUG:__ thread (14772) __ | # | _____ function _____________ | ticks passed from previous function start ______
01:07:DEBUG:>> 14772 | 0 | NetworkManager::processAllInput | +0
01:07:DEBUG:>> 14772 | 1 | NetworkInput::processInput | +0
01:07:DEBUG:>> 14772 | 2 | NetworkInput::processData | +0
01:07:DEBUG:>> 14772 | 3 | NetworkInput::processData | +0
01:07:DEBUG:>> 14772 | 4 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:07:DEBUG:>> 14772 | 5 | PacketDoubleClick::onReceive | +0
01:07:DEBUG:>> 14772 | 6 | CClient::Event_DoubleClick | +0
01:07:DEBUG:>> 14772 | 7 | CClient::Cmd_Use_Item | +0
01:07:DEBUG:>> 14772 | 8 | CClient::addContainerSetup | +0
01:07:DEBUG:>> 14772 | 9 | NetState::endTransaction | +0
01:07:DEBUG:>> 14772 | 10 | NetworkOutput::QueuePacketTransaction | +0
01:07:CRITICAL:"Access Violation" (0xfffe8de8), in SUB: NetworkInput::Message::ProcessMessage()
01:07:DEBUG:274:Parsing Packet len=10 id=0x09 [2015/03/11 01:07:23]
        0 1 2 3 4 5 6 7 8 9 A B C D E F
       -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
0000 09 40 1d 8c 21 06 40 1d 8c 21 .@..!.@..!
01:10:WARNING:Forcing thread 'Main' to terminate...
01:10:CRITICAL:'Main' thread hang, restarting...
01:10:280:Client connected [Total:91] ('177.17.37.65' 1/2)
01:10:DEBUG:__ thread (29960) __ | # | _____ function _____________ | ticks passed from previous function start ______
01:10:DEBUG:>> 29960 | 0 | NetworkManager::tick | +0
01:10:DEBUG:>> 29960 | 1 | NetworkThread::tick | +0
01:10:DEBUG:>> 29960 | 2 | NetworkOutput::processOutput | +0
01:10:DEBUG:>> 29960 | 3 | NetworkOutput::processPacketQueue | +0
01:10:DEBUG:>> 29960 | 4 | NetworkManager::processAllInput | +173301
01:10:DEBUG:>> 29960 | 5 | NetworkInput::processInput | +0
01:10:DEBUG:>> 29960 | 6 | NetworkInput::processData | +0
01:10:DEBUG:>> 29960 | 7 | NetworkInput::processData | +203
01:10:DEBUG:>> 29960 | 8 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:10:DEBUG:>> 29960 | 9 | PacketDoubleClick::onReceive | +0
01:10:DEBUG:>> 29960 | 10 | CClient::Event_DoubleClick | +0
01:10:DEBUG:>> 29960 | 11 | CClient::Cmd_Use_Item | +0
01:10:DEBUG:>> 29960 | 12 | CClient::addContainerSetup | +0
01:10:DEBUG:>> 29960 | 13 | NetState::endTransaction | +0
01:10:DEBUG:>> 29960 | 14 | NetworkOutput::QueuePacketTransaction | +0
01:10:CRITICAL:"Access Violation" (0xfffe8de8), in SUB: NetworkInput::Message::ProcessMessage()
01:10:DEBUG:274:Parsing Packet len=165 id=0x07 [2015/03/11 01:10:16]
        0 1 2 3 4 5 6 7 8 9 A B C D E F
       -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
0000 07 40 1d 8c ef 01 9a 08 40 1d 8c ef ff ff ff ff .@......@.......
0010 00 ff 40 12 b0 89 06 40 0b 4e 4d bf 00 06 00 24 ..@....@.NM....$
0020 30 06 40 1d 8c 21 06 40 1d 8c 21 06 40 1d 8c 21 0.@..!.@..!.@..!
0030 06 40 1d 8d db bf 00 06 00 24 30 02 01 00 00 00 .@.......$0.....
0040 00 00 02 01 01 00 00 00 00 02 01 02 00 00 00 00 ................
0050 02 01 03 00 00 00 00 bf 00 06 00 24 30 bf 00 06 ...........$0...
0060 00 24 33 bf 00 06 00 24 7c bf 00 06 00 24 61 bf .$3....$|....$a.
0070 00 06 00 24 49 bf 00 06 00 24 34 bf 00 06 00 24 ...$I....$4....$
0080 63 bf 00 06 00 24 6a bf 00 06 00 24 3c bf 00 06 c....$j....$<...
0090 00 24 5c bf 00 06 00 24 5a bf 00 06 00 24 3f bf .$\....$Z....$?.
00a0 00 06 00 24 50 ...$P
01:10:WARNING:280:Bad Login 10 (Encryption error (packet length does not match what was expected))
01:10:DEBUG:__ thread (29960) __ | # | _____ function _____________ | ticks passed from previous function start ______
01:10:DEBUG:>> 29960 | 0 | NetworkManager::tick | +0
01:10:DEBUG:>> 29960 | 1 | NetworkThread::tick | +0
01:10:DEBUG:>> 29960 | 2 | NetworkOutput::processOutput | +0
01:10:DEBUG:>> 29960 | 3 | NetworkOutput::processPacketQueue | +0
01:10:DEBUG:>> 29960 | 4 | NetworkManager::tick | +173551
01:10:DEBUG:>> 29960 | 5 | NetworkThread::tick | +0
01:10:DEBUG:>> 29960 | 6 | NetworkOutput::processOutput | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:10:DEBUG:>> 29960 | 7 | NetworkOutput::processPacketQueue | +31
01:10:DEBUG:ActiveThread=0, TickCount=134
01:10:DEBUG:__ thread (29960) __ | # | _____ function _____________ | ticks passed from previous function start ______
01:10:DEBUG:>> 29960 | 0 | NetworkManager::tick | +0
01:10:DEBUG:>> 29960 | 1 | NetworkThread::tick | +0
01:10:DEBUG:>> 29960 | 2 | NetworkOutput::processOutput | +0
01:10:DEBUG:>> 29960 | 3 | NetworkOutput::processPacketQueue | +0
01:10:DEBUG:>> 29960 | 4 | NetworkManager::processAllOutput | +173582
01:10:DEBUG:>> 29960 | 5 | NetworkOutput::processOutput | +0 <-- exception catch point (below is guessed and could be incorrect!)
01:10:DEBUG:>> 29960 | 6 | NetworkOutput::processPacketQueue | +15
01:10:DEBUG:ActiveThread=0, TickCount=135
(0002730)
lazarus   
11-03-15 22:53   
Same here.
I don't have any errors in my Sphere but I got D/C every single time

REV 2211
Client 7.0.10.3
(0002731)
Stanic   
12-03-15 16:37   
I compiled a Sphere without changes made in packets.
Download and test: https://www.dropbox.com/s/zx8tahi67ux4du2/SphereSvr.rar?dl=0 [^]
(0002732)
lazarus   
14-03-15 15:48   
Still crashing in r2213-2214
Please! someone save us!
(0002733)
Coruja   
15-03-15 02:29   
try using these test builds on this order 1/2/3 to check if it works
https://mega.co.nz/#!glhhgQDL!gX1Kw5F2O7mwSsa4KDDxLI4FMsHiXyQWdTZS-lCtGJA [^]

PS: I dont recommend use it for a long time on live shards, just use it as temporary build until nightlies got fixed
(0002734)
lazarus   
15-03-15 15:37   
@Coruja my chrome take that like a really potential virus and can't download it. o.O
(0002735)
Coruja   
15-03-15 18:00   
probably because it's a zip with 3 .exe inside :P
but there's nothing to worry since these 3 .exe are 3 sphereSvr.exe, on chrome just click to open the detailed download page and there you will see a button like "keep this file instead delete it"
(0002736)
Stanic   
16-03-15 21:37   
(edited on: 16-03-15 21:38)
Still crashing with all these builds here.