SphereServer BugTracker - SphereServer | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002553 | SphereServer | executable - windows build | public | 27-08-15 15:38 | 28-08-15 18:24 |
Reporter | darksun84 | ||||
Assigned To | XuN | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | 0.56c Nightly | |||
Nightly Version | Automated (specify build number) | ||||
Experimental Flags | None | ||||
Option Flags | FileCommands | ||||
Internal Build Number | 2429 | ||||
Summary | 0002553: COMBAT_NODIRCHANGE disable swing animations | ||||
Description | When the flag COMBAT_NODIRCHANGE is enabled, both players and npc doesn't play the swing animation when fighting (the fight in se works fine, just no animations) while by fighting with ranged weapons, the animation isn't played but the arrow is shooted. | ||||
Steps To Reproduce | Enable Combat_NoDirchange Attack a npc | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
27-08-15 15:38 | darksun84 | New Issue | |||
28-08-15 18:24 | XuN | Status | new => resolved | ||
28-08-15 18:24 | XuN | Fixed in Version | => 0.56c Nightly | ||
28-08-15 18:24 | XuN | Resolution | open => fixed | ||
28-08-15 18:24 | XuN | Assigned To | => XuN |
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