SphereServer BugTracker - SphereServer | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002554 | SphereServer | executable - generic | public | 27-08-15 23:27 | 15-09-15 10:34 |
Reporter | darksun84 | ||||
Assigned To | XuN | ||||
Priority | normal | Severity | trivial | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | 0.56c Nightly | |||
Nightly Version | Automated (specify build number) | ||||
Experimental Flags | None | ||||
Option Flags | None | ||||
Internal Build Number | 2429 | ||||
Summary | 0002554: Parrying still fires @UseQuick even when SKF_SCRIPTED is applied. | ||||
Description | Well it's really a minor thing, but i think a skill with SKF_SCRIPTED flag should skip any "hardcoded behaviour" (as is written in the comment in the sphere_defs file). | ||||
Steps To Reproduce | Apply FLAGS = SKF_SCRIPTED to Parrying and fight something. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
27-08-15 23:27 | darksun84 | New Issue | |||
28-08-15 18:22 | XuN | Status | new => resolved | ||
28-08-15 18:22 | XuN | Fixed in Version | => 0.56c Nightly | ||
28-08-15 18:22 | XuN | Resolution | open => fixed | ||
28-08-15 18:22 | XuN | Assigned To | => XuN | ||
10-09-15 23:17 | darksun84 | Note Added: 0002967 | |||
10-09-15 23:17 | darksun84 | Status | resolved => feedback | ||
10-09-15 23:17 | darksun84 | Resolution | fixed => reopened | ||
15-09-15 10:34 | XuN | Note Added: 0002972 | |||
15-09-15 10:34 | XuN | Status | feedback => resolved | ||
15-09-15 10:34 | XuN | Resolution | reopened => fixed |
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