SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002554 | SphereServer | executable - generic | public | 27-08-15 23:27 | 15-09-15 10:34 |
| Reporter | darksun84 | ||||
| Assigned To | XuN | ||||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | 0.56c Nightly | |||
| Nightly Version | Automated (specify build number) | ||||
| Experimental Flags | None | ||||
| Option Flags | None | ||||
| Internal Build Number | 2429 | ||||
| Summary | 0002554: Parrying still fires @UseQuick even when SKF_SCRIPTED is applied. | ||||
| Description | Well it's really a minor thing, but i think a skill with SKF_SCRIPTED flag should skip any "hardcoded behaviour" (as is written in the comment in the sphere_defs file). | ||||
| Steps To Reproduce | Apply FLAGS = SKF_SCRIPTED to Parrying and fight something. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 27-08-15 23:27 | darksun84 | New Issue | |||
| 28-08-15 18:22 | XuN | Status | new => resolved | ||
| 28-08-15 18:22 | XuN | Fixed in Version | => 0.56c Nightly | ||
| 28-08-15 18:22 | XuN | Resolution | open => fixed | ||
| 28-08-15 18:22 | XuN | Assigned To | => XuN | ||
| 10-09-15 23:17 | darksun84 | Note Added: 0002967 | |||
| 10-09-15 23:17 | darksun84 | Status | resolved => feedback | ||
| 10-09-15 23:17 | darksun84 | Resolution | fixed => reopened | ||
| 15-09-15 10:34 | XuN | Note Added: 0002972 | |||
| 15-09-15 10:34 | XuN | Status | feedback => resolved | ||
| 15-09-15 10:34 | XuN | Resolution | reopened => fixed | ||
| Notes | |||||
|
|
|||||
|
|
||||
|
|
|||||
|
|
||||