SphereServer BugTracker - SphereServer | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002562 | SphereServer | executable - windows build | public | 11-10-15 13:10 | 24-10-15 17:34 |
Reporter | Shamino | ||||
Assigned To | XuN | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | x64 | OS | Windows | OS Version | 8.1 |
Product Version | 16-06-2013, 0.56b Prerelease | ||||
Target Version | Fixed in Version | 0.56c Nightly | |||
Nightly Version | Automated (specify build number) | ||||
Experimental Flags | None | ||||
Option Flags | Command_Sysmsgs, OSIMultiSight, FileCommands, NoItemNaming, NoHouseMuteSpeech, Buffs, NoPrefix | ||||
Internal Build Number | 2481 | ||||
Summary | 0002562: Issue with WOP Color when NPCs cast spells. | ||||
Description | If you force NPCs to use WOP with Local.Wop=1 in @SpellCast the color used is not the one in ini's WOPColor, even if you change it with Local.WopColor=xxx in @Start trigger of the spell it will continue using SAY_DEF_COLOR instead of WOPColor. SUGGESTION: Move Local.Wop of the @SpellCast trigger to new ini setting like WOPPlayer=0/1 but named WOPNpc=0/1. | ||||
Steps To Reproduce | 1- Set WOPCOLOR=0481 (white) on .ini or in @Start trigger of the spell Local.WopColor=0481 2- Set npc @Spellcast LOCAL.WOP=1 3- Npc cast spells with standard gray color, ignore settings of the 1- point. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
11-10-15 13:10 | Shamino | New Issue | |||
24-10-15 17:34 | XuN | Status | new => resolved | ||
24-10-15 17:34 | XuN | Fixed in Version | => 0.56c Nightly | ||
24-10-15 17:34 | XuN | Resolution | open => fixed | ||
24-10-15 17:34 | XuN | Assigned To | => XuN |
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