SphereServer BugTracker - SphereServer | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002562 | SphereServer | executable - windows build | public | 11-10-15 13:10 | 24-10-15 17:34 |
| Reporter | Shamino | ||||
| Assigned To | XuN | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | x64 | OS | Windows | OS Version | 8.1 |
| Product Version | 16-06-2013, 0.56b Prerelease | ||||
| Target Version | Fixed in Version | 0.56c Nightly | |||
| Nightly Version | Automated (specify build number) | ||||
| Experimental Flags | None | ||||
| Option Flags | Command_Sysmsgs, OSIMultiSight, FileCommands, NoItemNaming, NoHouseMuteSpeech, Buffs, NoPrefix | ||||
| Internal Build Number | 2481 | ||||
| Summary | 0002562: Issue with WOP Color when NPCs cast spells. | ||||
| Description | If you force NPCs to use WOP with Local.Wop=1 in @SpellCast the color used is not the one in ini's WOPColor, even if you change it with Local.WopColor=xxx in @Start trigger of the spell it will continue using SAY_DEF_COLOR instead of WOPColor. SUGGESTION: Move Local.Wop of the @SpellCast trigger to new ini setting like WOPPlayer=0/1 but named WOPNpc=0/1. | ||||
| Steps To Reproduce | 1- Set WOPCOLOR=0481 (white) on .ini or in @Start trigger of the spell Local.WopColor=0481 2- Set npc @Spellcast LOCAL.WOP=1 3- Npc cast spells with standard gray color, ignore settings of the 1- point. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 11-10-15 13:10 | Shamino | New Issue | |||
| 24-10-15 17:34 | XuN | Status | new => resolved | ||
| 24-10-15 17:34 | XuN | Fixed in Version | => 0.56c Nightly | ||
| 24-10-15 17:34 | XuN | Resolution | open => fixed | ||
| 24-10-15 17:34 | XuN | Assigned To | => XuN | ||
| There are no notes attached to this issue. |