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IDProjectCategoryView StatusDate SubmittedLast Update
0002565SphereServerexecutable - genericpublic14-12-15 12:4114-12-15 12:41
ReporterRobert 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002565: Builds after 27.01.2015 have very different damage calculation even with e_old_AR
DescriptionI have just updated from 03 May 2011 nightly release, if i compile sources from 27.01.2015 it's totally same experience but if i pass 28.01.2015 which changes combat system totally, damage done in combats are very different even i enable e_old_AR event on players. Also miss chances are different, with no wrestling and archery skill i can always hit or shot without misses.

Additional InformationCombatFlags=0
CombatSpeedEra= 0
MagicFlags=0

Experimental=0
OptionFlags=020|0200|080
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsUnicode
Option FlagsOSIMultiSight
Internal Build Number
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- Issue History
Date Modified Username Field Change
14-12-15 12:41 Robert New Issue


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