SphereServer BugTracker - SphereServer
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0002322SphereServerexecutable - windows buildpublic26-04-14 02:5402-11-14 10:58
Kirofus 
XuN 
normalmajorsometimes
resolvedfixed 
Win32Windows Server2012
 
0.56c Nightly 
Automated (specify build number)
DiagonalWalkCheck, Unicode, NewPositionChecks, WalkCheck, Size_Optimise
None
1893
0002322: Problem with networking
Since the revision 0001893, I have network issues when players login to server. They can't do the first step or open backpack. I don't have this issue on Build 0001888. After few login/logout, they can login, but all animations are laggy. We are using client 6.0.1.10.
No tags attached.
Issue History
26-04-14 02:54KirofusNew Issue
26-04-14 02:54KirofusNote Added: 0002108
26-04-14 08:40XuNNote Added: 0002109
26-04-14 08:40XuNNote Edited: 0002109bug_revision_view_page.php?bugnote_id=0002109#r622
26-04-14 10:01XuNNote Added: 0002110
26-04-14 11:26XuNNote Added: 0002111
26-04-14 11:26XuNStatusnew => resolved
26-04-14 11:26XuNFixed in Version => 0.56c Nightly
26-04-14 11:26XuNResolutionopen => fixed
26-04-14 11:26XuNAssigned To => XuN
26-04-14 15:55KirofusNote Added: 0002112
26-04-14 15:55KirofusStatusresolved => feedback
26-04-14 15:55KirofusResolutionfixed => reopened
26-04-14 21:12XuNNote Added: 0002116
27-04-14 06:49KirofusNote Added: 0002118
27-04-14 06:49KirofusStatusfeedback => assigned
27-04-14 12:53XuNNote Added: 0002119
28-04-14 02:13KirofusNote Added: 0002120
28-04-14 08:35XuNStatusassigned => resolved
28-04-14 08:35XuNResolutionreopened => fixed
06-05-14 14:37KirofusNote Added: 0002155
06-05-14 14:37KirofusStatusresolved => feedback
06-05-14 14:37KirofusResolutionfixed => reopened
08-05-14 13:06KirofusNote Added: 0002162
08-05-14 13:06KirofusStatusfeedback => assigned
09-05-14 08:44XuNNote Added: 0002164
09-05-14 12:55KirofusNote Added: 0002165
09-05-14 16:48XuNNote Added: 0002166
16-05-14 12:33KirofusNote Added: 0002201
16-05-14 17:45KirofusNote Edited: 0002201bug_revision_view_page.php?bugnote_id=0002201#r652
02-06-14 20:37XuNNote Added: 0002263
05-06-14 01:56KirofusNote Added: 0002269
05-06-14 08:30XuNNote Added: 0002271
05-06-14 13:12KirofusNote Added: 0002273
05-06-14 13:16KirofusNote Edited: 0002273bug_revision_view_page.php?bugnote_id=0002273#r679
06-08-14 09:40XuNNote Added: 0002386
02-11-14 10:58XuNStatusassigned => resolved
02-11-14 10:58XuNResolutionreopened => fixed

Notes
(0002108)
Kirofus   
26-04-14 02:54   
Please note that I don't have this problem when I'm connected to localhost.
(0002109)
XuN   
26-04-14 08:40   
Are you still using any network settings? Can't reproduce this on new build with this client and default ini settings and connecting from public ip.

(0002110)
XuN   
26-04-14 10:01   
nvm, I downloaded client 6.0.10.0 instead of 6.0.1.1 ^^. I'm on it.
(0002111)
XuN   
26-04-14 11:26   
Fixed it, I was sending one aditional WORD in the container's packet.
(0002112)
Kirofus   
26-04-14 15:55   
What is the range of clients that may affect ? On the SVN, it say "older clients". If you send me a revised version of the SphereSvr.exe, I will test with a large range of version. I've done some test with client 6.0.14.3 this morning and I was able to login, but after few step, my client freeze and I was needed to logout.

Here's the log with debug : http://kirofus.no-ip.com/sphere2014-04-26.txt [^]
(0002116)
XuN   
26-04-14 21:12   
Older means in this case Older than the ones with Grid View.
(0002118)
Kirofus   
27-04-14 06:49   
Still have problem with the build 0001901. I've just started the new build and my character was stuck after apparing in-game. No stats, No clothes... I've closed my client and tried again, and it was OK the second time.
(0002119)
XuN   
27-04-14 12:53   
09:51:DEBUG:Reached maximum packet count limit for this tick (25/25). There's a ini setting for this, try increasing it a bit.
(0002120)
Kirofus   
28-04-14 02:13   
Seems OK now. Great job.
(0002155)
Kirofus   
06-05-14 14:37   
I still have problems sometime on first player login. I'm now at 75 of packet count limit per tick. Can I upgrade this value to 1000 to be sure that players are able to login at 100% ?
(0002162)
Kirofus   
08-05-14 13:06   
This is what players see (Sometime) on the first login:

http://kirofus.no-ip.com/login.jpg [^]

Stats and Clothes missings and they can't move. Only the second logon is OK.
(0002164)
XuN   
09-05-14 08:44   
Something similar happened when client's packets changed around 7.0.33 and had to be fixed, what client versions and build are you using?
(0002165)
Kirofus   
09-05-14 12:55   
Client 6.0.10.0 and build 1912
(0002166)
XuN   
09-05-14 16:48   
What about increasing this ?:

// Maximum number of bytes to send per tick (also governs maximum size of outgoing packets)
MaxSizePerTick=12000
(0002201)
Kirofus   
16-05-14 12:33   
(edited on: 16-05-14 17:45)
I've upgraded the value to 128000 and no real change. But when I've upgrade the nightly build from yesterday, the situation was worst ! I've typed ".go green acres" and we have 2 houses with few items for animations (Like 50-80 items max and colored) and a NPC. I've got a lag of 20 seconds seeing all items appearing one by one. I've rollback to the release 0001912 and this is a little bit better.

Also, when I was coloring items the color was "flickering" on the gump before being applied. Also I have many debug message : "718:05:DEBUG:Noto_Add(Kirofus) for Kirofus ="

(0002263)
XuN   
02-06-14 20:37   
Any news?
(0002269)
Kirofus   
05-06-14 01:56   
Still same problem (Tested few second ago with build 1948). But this is intermittent. Probably a memory leak or something like that because I was alone on the server and on the same local network... and I've tried to teleport few second ago to Green Acres and 10 seconds has passed until I see all items. I know that this region was in sleep mode, but I don't know if this help.
(0002271)
XuN   
05-06-14 08:30   
This is really interesting, can you test if this only happens when entering Sleeping sectors? That would be really helpfull!!
(0002273)
Kirofus   
05-06-14 13:12   
(edited on: 05-06-14 13:16)
Who I can know if the sector was in sleep mode ? There is a command or a property about this ?

I've tried few seconds ago to logon in-game and teleport to Green acres, same problem. After, going back to a city, logoff and do the same process again in less than 10-15 second and I've got the same problem.

Here a video of what happening:
http://kirofus.no-ip.com/green_acres.avi [^]

You can take a look from 0:07 to 0:23.


After restarting the server (Sphere) and going back on the same place, the time for all items appear is really minor (3-5 sec max)

(0002386)
XuN   
06-08-14 09:40   
Forgot to reply anymore I asumed I did fix this, are you still having issues with this? I cannot replicate it.