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IDProjectCategoryView StatusDate SubmittedLast Update
0001586SphereServerexecutable - linux buildpublic18-03-09 08:5819-04-09 04:48
ReporterEarlgrey100 
Assigned ToMrSugarCube 
PrioritynormalSeverityminorReproducibilitysometimes
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version20-09-2009, 0.56b Prerelease 
Summary0001586: Advance LOS for NPC causes critical error
DescriptionCRITICAL:Assert pri=2:'i<m_iItemQty' file '../common/CGrayMap.h', line 282, in CChar::NPC_TickAction() 0000001 "idle"
DEBUG:'Cador' [021c25]

I activated Advance LOS for NPC and Player. My GM Char traveled to a city and the npc guards (not sphere embedded guards) were starting to write those nice errors in console.

After switich aLOS for NPCs off, the errors were gone.
Additional Informationup to date (real)nightlybuild
linux - debian 5.0
TagsNo tags attached.
Nightly Version09-02-2007
Experimental FlagsNone
Option FlagsNoHouseMuteSpeech, NoPrefix, DrinkIsFood
Internal Build Number
Attached Files

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- Issue History
Date Modified Username Field Change
18-03-09 08:58 Earlgrey100 New Issue
18-03-09 08:58 Earlgrey100 Nightly Version => 09-02-2007
18-03-09 08:58 Earlgrey100 Experimental Flags => None
18-03-09 08:58 Earlgrey100 Option Flags => NoHouseMuteSpeech, NoPrefix, DrinkIsFood
19-04-09 04:48 MrSugarCube Status new => resolved
19-04-09 04:48 MrSugarCube Resolution open => fixed
19-04-09 04:48 MrSugarCube Assigned To => MrSugarCube
14-11-10 19:54 MrSugarCube Category executable - linux => executable - linux build


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