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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001631 | SphereServer | executable - generic | public | 25-06-09 03:35 | 02-08-09 21:48 | |
Reporter | cloud_br | |||||
Assigned To | ||||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | closed | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0001631: Individual skill lock isn't working properly. | |||||
Description | If I have for example, skill cap 720 and I have already reached that amount in my skill total I can't gain any further in a skill that has increased cap through TAG0.OVERRIDE.SKILLCAP_x. | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0000260) MrSugarCube (administrator) 02-08-09 21:48 |
Sounds right to me - the 'OVERRIDE.SKILLCAP_$skillid' tag will override the skill cap setting in the character's SKILLCLASS (e.g. 'TAG.OVERRIDE.SKILLCAP_0' will override the 'ALCHEMY=xxx' setting). This does not affect the 'SKILLSUM' setting which is only overridden via the 'OVERRIDE.SKILLSUM' tag. |
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Date Modified | Username | Field | Change |
25-06-09 03:35 | cloud_br | New Issue | |
25-06-09 03:35 | cloud_br | Nightly Version | => Not Available |
25-06-09 03:35 | cloud_br | Experimental Flags | => None |
25-06-09 03:35 | cloud_br | Option Flags | => None |
02-08-09 21:48 | MrSugarCube | Status | new => closed |
02-08-09 21:48 | MrSugarCube | Note Added: 0000260 | |
02-08-09 21:48 | MrSugarCube | Resolution | open => no change required |
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